Difference between revisions of "SOTN/Alucard"
From Castlevania Speedrunning
TalicZealot (talk | contribs) |
TalicZealot (talk | contribs) |
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!width="200"|Move | !width="200"|Move | ||
!width="420"|Input | !width="420"|Input | ||
− | !MP | + | !MP |
!Total frames | !Total frames | ||
!Invincible | !Invincible | ||
− | ! | + | !DMG |
!Notes | !Notes | ||
|- | |- | ||
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|style="background-color:#252525;"|50 | |style="background-color:#252525;"|50 | ||
|style="background-color:#252525;"|Speed is a constant 6.0 regardless of trajectory. | |style="background-color:#252525;"|Speed is a constant 6.0 regardless of trajectory. | ||
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|style="background-color:#252525;"|Gravity Boots | |style="background-color:#252525;"|Gravity Boots | ||
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|style="background-color:#252525;"|0 | |style="background-color:#252525;"|0 | ||
|style="background-color:#252525;"|Can be chained. | |style="background-color:#252525;"|Can be chained. | ||
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|style="background-color:#252525;"|Soul Steal | |style="background-color:#252525;"|Soul Steal | ||
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1px 1px 0 #000; ">ATK</span> | 1px 1px 0 #000; ">ATK</span> | ||
|style="background-color:#252525;"|50 | |style="background-color:#252525;"|50 | ||
+ | |style="background-color:#252525;"|0 | ||
+ | |style="background-color:#252525;"|0 | ||
+ | |style="background-color:#252525;"|0 | ||
|style="background-color:#252525;"| Each hit heals Alucard for 8hp. | |style="background-color:#252525;"| Each hit heals Alucard for 8hp. | ||
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|style="background-color:#252525;"|Tetra Spirit | |style="background-color:#252525;"|Tetra Spirit | ||
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1px 1px 0 #000; ">ATK</span> | 1px 1px 0 #000; ">ATK</span> | ||
|style="background-color:#252525;"|10 | |style="background-color:#252525;"|10 | ||
+ | |style="background-color:#252525;"|0 | ||
|style="background-color:#252525;"|0 | |style="background-color:#252525;"|0 | ||
|style="background-color:#252525;"|15 | |style="background-color:#252525;"|15 | ||
|style="background-color:#252525;"|Charge for 32+ frames. Charge is ignored if you start from [[file:SotnArrow7.png]] or [[file:SotnArrow9.png]], so try to go to neutral then to [[file:SotnArrowU.png]]. | |style="background-color:#252525;"|Charge for 32+ frames. Charge is ignored if you start from [[file:SotnArrow7.png]] or [[file:SotnArrow9.png]], so try to go to neutral then to [[file:SotnArrowU.png]]. | ||
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|style="background-color:#252525;"|Summon Spirit | |style="background-color:#252525;"|Summon Spirit | ||
− | |style="background-color:#252525;"|[[file:SotnArrowL.png]][[file:SotnArrowR.png]] | + | |style="background-color:#252525;"|[[file:SotnArrowL.png]][[file:SotnArrowR.png]](or <span style=" |
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color: white; | color: white; | ||
font-weight: bold; | font-weight: bold; | ||
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1px -1px 0 #000, | 1px -1px 0 #000, | ||
-1px 1px 0 #000, | -1px 1px 0 #000, | ||
− | 1px 1px 0 #000; ">NEUTRAL</span> | + | 1px 1px 0 #000; ">NEUTRAL</span>)[[file:SotnArrowU.png]][[file:SotnArrowD.png]]+ <span style=" |
color: white; | color: white; | ||
font-weight: bold; | font-weight: bold; | ||
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|style="background-color:#252525;"|5 | |style="background-color:#252525;"|5 | ||
|style="background-color:#252525;"|0 | |style="background-color:#252525;"|0 | ||
+ | |style="background-color:#252525;"| | ||
|style="background-color:#252525;"|12 | |style="background-color:#252525;"|12 | ||
|style="background-color:#252525;"| | |style="background-color:#252525;"| | ||
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|style="background-color:#252525;"|Dark Metamorphosis | |style="background-color:#252525;"|Dark Metamorphosis | ||
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1px 1px 0 #000; ">ATK</span> | 1px 1px 0 #000; ">ATK</span> | ||
|style="background-color:#252525;"|10 | |style="background-color:#252525;"|10 | ||
+ | |style="background-color:#252525;"|0 | ||
+ | |style="background-color:#252525;"|0 | ||
+ | |style="background-color:#252525;"|0 | ||
|style="background-color:#252525;"| | |style="background-color:#252525;"| | ||
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|style="background-color:#252525;"|Hellfire | |style="background-color:#252525;"|Hellfire | ||
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1px 1px 0 #000; ">ATK</span> + control teleport movement | 1px 1px 0 #000; ">ATK</span> + control teleport movement | ||
|style="background-color:#252525;"|15 | |style="background-color:#252525;"|15 | ||
+ | |style="background-color:#252525;"|0 | ||
+ | |style="background-color:#252525;"|0 | ||
|style="background-color:#252525;"|30 | |style="background-color:#252525;"|30 | ||
|style="background-color:#252525;"|hold down to cancel the attack. | |style="background-color:#252525;"|hold down to cancel the attack. |
Revision as of 06:22, 18 June 2018
Alucard | |
---|---|
platforms | XBLA |
PlayStation | |
categories | Any% |
All Bosses | |
Glitchless Any% |
Alucard runs are longer and more complex, including numerous tricks and glitches. This page includes information on the character, his special moves and some of the advanced tricks that can be performed.
Contents
Character Information
- MP gained each level: 4 or 5
- Base stats: see Prologue#Bonuses
Special Moves
Techniques
- Shield Dashing
- Infinite Wing Smash
- Batdash and Batkick
- Wolfjump/Wolf slope jump
- Wolf Superjump
- Big Toss
- Mistbat and Mistwolf
- Shield Walk Cancel
- Frontslide
- Autodash
Glitches
- Reverse Shift Line (RSL)
- Shop Glitch
- Wolf Floor Clip
- Shift Line
- Chapel Warps
- Camera Unlock
- Revenge Tech
Common Skips
Categories
main
miscellaneous
- Zero Bosses
- ABRSR(All Bosses and Relics + Save Richter)
- Pacifist
- Low% Wolf
- Low% Bat
- Low% Mist
- ACE
- Any% DXC
Video Tutorials
Speed Values
horizontal speed values | vertical speed values | ||
---|---|---|---|
Walking | 1.5 | Gravity Boots | 12.0 UP |
Jumping | 1.5 | Gravity Boots with scroll lock | 4.0 UP |
Wing Smash | 6.0 | Jump TOP | 4.9 UP |
Backdash TOP | 3.5 | Double jump TOP | 4.1 UP |
Wolf Dash TOP | 3.0 | Wing Smash TOP | 6.0 UP |
Big Toss | 8.0 | Falling TOP | 7.0 DOWN |
Skill of Wolf TOP | 5.0 | Divekick TOP | 7.0 DOWN |
Power of Wolf TOP | 9.0 | Zipping Mist | 16.0 |
Optimal frontslide Average | 3.3 | Zipping | 32.0 DOWN |
Glitchtoss | 4.0 | Mist flying TOP | 0.5 UP |
Diagonal Gravity Boots | 3.0 | Power of Mist | 1.0 |
Thrust special TOP | 2.5 | Bat flying | 1.3 |
Bat flying forward | 1.2 | Wolf high jump TOP | 4.9 |
Bat flying Diagonal | 0.8 | ||
Mist Flying TOP | 0.5 |