Difference between revisions of "Cv4/stage3"

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== Optimal ==
 
== Optimal ==
 
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'''Notes:'''
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'''Notes:'''
*Section 3-1 is known to be heavy on RNG due to the Mudmen patterns, you will have to adjust your strategies here depending on pattern and how much damage you've taken
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*This stage uses the [[Cv4/tricks#Ring_Glitch.2FTrick|Ring Glitch]]
*Section 3-3 you can opt out of the ring strat (add timestamp) but is 17 frames slower (see comparison: https://www.youtube.com/watch?v=7tL0eFJCaK0)
+
*Section 3-1 is known to be heavy on RNG due to the Mudmen patterns, you will have to adjust your strategies here depending on pattern and how much damage you've taken.
*This stage uses [[/Cv4/tricks#Ring_Glitch.2FTrick]]
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*At 0:54 you can opt out of the fuzz ball strat by just waiting to damage boost into it.
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*At 2:12 you can opt out of the ring strat but is 17 frames slower (see comparison: [https://www.youtube.com/watch?v=7tL0eFJCaK0])
  
 
== Alternate Optimal Strats ==
 
== Alternate Optimal Strats ==

Revision as of 00:34, 20 August 2017

Level Details
Game Super Castlevania IV
Level sections 3-1, 3-2, 3-3
Level name Cave/Submerged City
Previous level Stage 2
Next level Stage 4

Safe

Safe boss strategy

Optimal

Notes:

  • This stage uses the Ring Glitch
  • Section 3-1 is known to be heavy on RNG due to the Mudmen patterns, you will have to adjust your strategies here depending on pattern and how much damage you've taken.
  • At 0:54 you can opt out of the fuzz ball strat by just waiting to damage boost into it.
  • At 2:12 you can opt out of the ring strat but is 17 frames slower (see comparison: [1])

Alternate Optimal Strats

3-3 Climb

3-3 Boss Alternative

3-3 2nd Eyeball Damage Boost

3-3 2nd Eyeball Damage Boost (additional set-up)