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Cv1/level1

1,178 bytes added, 23:09, 25 April 2021
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=== Stopwatch Manipulation (Optimal) ===
{{#ev:youtube|a1-C85VCv5A|550}}
[[File:Cv1-stage01 double drop.gif|right|frame||Money Bag dropping from the first Zombie, advancing the item chart]]
*The optimal frame to jump into gate is the one shown in the video, where Simon turns around for a very brief moment before going into the castle.
*Aim to get the Stopwatch off the first zombie. Break the first candle to get the whip upgrade, then jump and whip the zombie on landing. Whipping to get the Stopwatch is a 1-frame window.
**Pay attention if there's two or more zombies at the start, as the additional zombie will also generate a Money Bag if the Stopwatch drops and it'll advance the item chart to Slot 2(this would be the Holy Water but it gets turned into a money bag due to the Important Item Rule). This needs to be taken into consideration later for a more optimal Level 3. (possibly put a gif of this happening here)
*If you successfully got the stopwatch already, go through the second wave of zombies as shown in the video to make it less likely to collect additional item drops (possibly add picture with visual cue for first jump)
=== Alternate Watch Manip Strats ===
(Link to video, basically old watch strats){{#ev:youtube|e1Nh3a_JmWA|550}}*This watch manipulation is a lot more complex as the actions are different from pattern to pattern, but it can always avoids avoid a second item drop from happening in this stage, and some people may find the timing a little less awkward on some of these patterns.*In order, the patterns shown are the Space Zombies (one zombie, a space, one zombie), the Couple (two zombies), the Triplet (three zombies), the Triplet with heart drops, and the Solo pattern (one unusable zombie and no more trailing zombies).**On the Solo pattern, you will have to get the Stopwatch on the second wave. It is recommended to lose a few frames before the second wave with a stutter to help with the timing.**Remember that if you don't get the Stopwatch on the first wave, you will have to adjust the whip timing for second wave depending on exactly how many frames have been lost whipping these first zombies. Usually, the Space zombies will lose fewer frames and demand a later timing, while the Couple and Triplet will lose more and demand an earlier timing.
=== TAS Framerule ===
=== Easier Bat Boost ===
<span style="color:#00FF00">Recommended to newcomers</span><br />
(Link to video){{#ev:youtube|4aAr2RgyT64|550}}
*Kmac buffer, don't retry pixel if watch manipulation failed.
=== Backups ===
==== Manual Bat Boost ====
(Link to video){{#ev:youtube|5WNKWypGBMc|550}}
*(Waiting at the ledge)
*Mainly to be used as a backup if the Bat Boost failed.
=== Simple Stopwatch kill ===
<span style="color:#00FF00">Should this be recommended to newcomers or should this be categorized as an alternative strat/backup?</span><br />
(Link to video){{#ev:youtube|QU1c3xGGcuQ|550}}
*Boss's pattern is dependent on how many frames have elapsed since the start of the screen.
*Get potion, clunk off the ledge.
=== Simple Crit ===
<span style="color:#00FF00">This could be recommended to newcomers alternatively</span><br />
(Link to video){{#ev:youtube|xmF1ImWb92U|550}}
*Boss's pattern is dependent on how many frames have elapsed since the start of the screen.
*Clunk, get consistent pattern.
*Boss's pattern is dependent on how many frames have elapsed since the start of the screen.
*Whip cancel landing off ledge, possibly skip potion.
{{#ev:youtube|7ySRArdJeTA|450}}
(LInk to video of 3-frame pattern)
*Slower, but but acceptable. Explanation.
{{#ev:youtube|4p2VNLmUxxA|450}}
(Link to video of 2-frame pattern)
*Explanation
{{#ev:youtube|ZUnYMJceZ8I|450}}
(Link to video of 1-frame pattern)
*Explanation
{{#ev:youtube|xDmQgvKuzIo|550450}}
(Link to video of 0-frame pattern (TASCrit))
*Explanation, point out that this is best pattern
{{#ev:youtube|e-9QD0wywk8|450}}
(Link to video of clunk (Also TASCrit))
*Just to point out that a clunk gives you TASCrit)
*Take the boost, jump clunk.
==== Late jump on TASCrit ====
{{#ev:youtube|8EtSD9AaRF0|550}}
(Link to video)
*Explanation
==== Axe strats ====
(Link to video){{#ev:youtube|E1U3fPZutuY|550}}
*Recommended to be used as a backup if the stopwatch manipulation failed in stage 02, though it can be used in alternative to the stopwatch kill if really struggling with the up+B press.
**Keep in mind that not having the stopwatch for level 2 will make it slower and more difficult.
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