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| Game | Super Castlevania IV | 
|---|---|
| Level sections | 4-1, 4-2, 4-3, 4-4 | 
| Level name | Tower/Rotating Rooms | 
| Previous level | Stage 3 | 
| Next level | Stage 5 | 
Contents
Safe Route
Optimal Route
4-4 Zip (Original)
Preface: The zip is involves a 3 frame window that saves roughly 10 secs over the normal route. Many runners offer visual cues and frame window guides to performing the 4-4 zip. It it recommended to watch any of the videos below as they all offer something unique. Finding the best method is up to the individual runner involved.
4-4 Zip Tutorial (by Jay_Cee)
4-4 Zip Tutorial (by JoeDamillio)
4-4 Zip Tutorial (by DbX)
4-4 Zip Tutorial (by stri)
4-4 Zip Tutorial (by dat1niceguy)
4-4 Zip Tutorial (by bogaabogaa)
4-4 Zip (Richter)
Preface: Richter zip (found by runner Richter_Shade) is a faster way to do the zip compared to the original method. You can save ~4s compared to the original zip method. There is a safe way to perform the Richter zip (which saves ~2s) and the more optimal way (~4s).
4-4 Richter Zip Tutorial (by Jay_Cee)
Boss: Koronot
Quick Orb
4-4 Boss Alternative (Joe)
4-4 Boss Alternative (DbX)
Technical Information
How Koronot inflate works by Mr.K
The new Zip with extra information about tilemap update and Simons x y
