Difference between revisions of "Cv4/stage3"

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{{Infobox level
 
{{Infobox level
| image = cv4stage2.jpg
+
| image = cv4stage3.jpg
 
| game = Super Castlevania IV
 
| game = Super Castlevania IV
 
| level_name = Cave/Submerged City
 
| level_name = Cave/Submerged City
Line 8: Line 8:
 
}}
 
}}
 
 
== Safe ==
+
== Safe Route ==
 +
 
 +
{{#ev:youtube|wnJK-o2HDYE|560}}
 +
 
 +
==Optimal Route==
 +
 
 +
{{#ev:youtube|IXMls7n9WlY|560}}
 +
'''Notes:'''
 +
*This stage uses the [[Cv4/tricks#Ring_Glitch.2FTrick|Ring Glitch]]
 +
*Section 3-1 is known to be heavy on RNG due to the Mudmen patterns, you will have to adjust your strategies here depending on pattern and how much damage you've taken.
 +
*At 0:56 you can opt out of the fuzzball strat by just waiting to damage boost into it.
 +
*At 2:18 you can opt out of the ring strat but is 17 frames slower [https://www.youtube.com/watch?v=7tL0eFJCaK0 Compare Video]
 +
 
 +
 
 +
<div class="toccolours mw-collapsible mw-collapsed" style="width:560px">
 +
'''3-3 Skeleton Patterns'''
 +
<div class="mw-collapsible-content">{{#ev:youtube|Kql-vxNqgtQ|560||}}
 +
 
 +
 
 +
*There is a possible bad pattern that will always kill you: https://clips.twitch.tv/PerfectArbitraryJellyfishBibleThump?tt_medium=clips_api&tt_content=url
 +
 
 +
*Here is a alternative for that pattern: https://clips.twitch.tv/TangentialGloriousKuduMcaT?tt_medium=clips_api&tt_content=url
 +
</div>
 +
</div>
 +
 
 +
 
 +
=== 3-1 Mudmen RNG ===
 +
 
 +
[[File:3-1 1st Mudmen Bad RNG.jpg]]
 +
 
 +
'''Notes:'''
 +
* Whip down at the Mudmen a later than usual. This will ensure that even with the worst pattern (where the Mudmen hugs the corner), Simon will not take damage.
 +
 
 +
=== 3-2 Fireball Boost ===
 +
 
 +
[[File:Stage 3-2 Fireball Boost Setup.jpg]]
 +
 
 +
 
 +
== Alternative Strats ==
 +
 
 +
<div class="toccolours mw-collapsible mw-collapsed" style="width:560px">
 +
'''3-3 Fast Bone Dragon Kill'''
 +
<div class="mw-collapsible-content">{{#evt: service=twitchvod|id=394726912|dimensions=560|urlargs=autoplay=false&parent=castlevaniaspeedruns.com}}
 +
'''Note:'''
 +
* Very hard strat to nail. Executing a [[Cv4/tricks#Simultaneous_Whip_and_Subweapon | whip cross ]] is a one frame trick and on top you do whip cancel to be able to jump faster.
 +
</div>
 +
</div>
 +
 
 +
 
 +
<div class="toccolours mw-collapsible mw-collapsed" style="width:560px">
 +
'''3-3 2nd Eyeball Damage Boost'''
 +
<div class="mw-collapsible-content">{{#ev:youtube|zqeQtny61TA|560||}}
 +
<br/>
 +
'''Alternative set-up'''
 +
{{#ev:youtube|ngxVaK5cCQg|560||}}
 +
</div>
 +
</div>
 +
 
 +
 
 +
<div class="toccolours mw-collapsible mw-collapsed" style="width:560px">
 +
'''3-1 Mudman Pattern Option'''
 +
<div class="mw-collapsible-content">{{#ev:youtube|lDu7z5Wob2M|560||}}
 +
<br/>
 +
</div>
 +
</div>
 +
 
 +
 
 +
 
 +
 
 +
== Boss: Orphic Vipers ==
 +
===Safe Strat===
 
{{#ev:youtube|r89HLCBoxgw|560||}}
 
{{#ev:youtube|r89HLCBoxgw|560||}}
Easy Serpents
+
'''Notes:'''
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* A safe way to handle the 3-3 boss.
== Optimal ==
 
{{#ev:youtube|ou-N9mFDt_A|560||}}
 
'''Notes:'''
 
*Section 3-1 is known to be heavy on RNG due to the Mudmen patterns, you will have to adjust your strategies here depending on pattern and how much damage you've taken
 
*Section 3-3 you can opt out of the ring strat (add timestamp) but is 17 frames slower (see comparison: https://www.youtube.com/watch?v=7tL0eFJCaK0)
 
 
== Alternate Optimal Strats ==
 
  
=== 3-3 Climb ===
+
=== Optimal ===
{{#ev:youtube|Kql-vxNqgtQ|560||}}
 
 
=== 3-3 Boss Alternative ===
 
{{#ev:youtube|ZDbJ6oG01E8|560||}}
 
  
=== 3-3 2nd Eyeball Damage Boost ===
+
<div class="toccolours mw-collapsible mw-collapsed" style="width:560px">
{{#ev:youtube|zqeQtny61TA|560||}}
+
'''Alternative Viper Kill Strat'''
+
<div class="mw-collapsible-content">{{#ev:youtube|ZDbJ6oG01E8|560||}}
=== 3-3 2nd Eyeball Damage Boost (additional set-up) ===
+
</div>
{{#ev:youtube|ngxVaK5cCQg|560||}}
+
</div>

Latest revision as of 04:31, 24 May 2023

Level Details
Game Super Castlevania IV
Level sections 3-1, 3-2, 3-3
Level name Cave/Submerged City
Previous level Stage 2
Next level Stage 4

Safe Route

Optimal Route

Notes:

  • This stage uses the Ring Glitch
  • Section 3-1 is known to be heavy on RNG due to the Mudmen patterns, you will have to adjust your strategies here depending on pattern and how much damage you've taken.
  • At 0:56 you can opt out of the fuzzball strat by just waiting to damage boost into it.
  • At 2:18 you can opt out of the ring strat but is 17 frames slower Compare Video


3-3 Skeleton Patterns


3-1 Mudmen RNG

3-1 1st Mudmen Bad RNG.jpg

Notes:

  • Whip down at the Mudmen a later than usual. This will ensure that even with the worst pattern (where the Mudmen hugs the corner), Simon will not take damage.

3-2 Fireball Boost

Stage 3-2 Fireball Boost Setup.jpg


Alternative Strats

3-3 Fast Bone Dragon Kill

Note:

  • Very hard strat to nail. Executing a whip cross is a one frame trick and on top you do whip cancel to be able to jump faster.


3-3 2nd Eyeball Damage Boost


Alternative set-up


3-1 Mudman Pattern Option




Boss: Orphic Vipers

Safe Strat

Notes:

  • A safe way to handle the 3-3 boss.

Optimal

Alternative Viper Kill Strat