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Changes
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New Route{{#ev:youtube|7Fozqjv2ct03nRBa7EtpF8|560}}https'''Notes:'''*Low health (Safe 5-2)://yoututhis is an option if you take too many hits on the previous screen and cannot take the full damage boosts.This can alternatively be/7Fozqjv2ct0used as the safe route to get through the section with no d-boosts.*Low health (Optimal 5-2): this allows you to proceed like normal but you forgo the extra skeleton d-boost. This works only if you take 1 extra hit on the previous screen.
→Backups
| next = [[cv4/stage6 | Stage 6]]
}}
== Overall ==
*Harpies are random.
*Your hearts carry over into stage 6 since there is no stage boss. It is good to grab at least 10~20 hearts leaving.
*Your heart pickups here are not strict as you mainly need 6 to 10 for the beginning of stage 6 (strats depending) and can grab more later in 6-2.
== Safe Route ==
== Optimal Route ==
{{#ev:youtube|5fLt9UReZggTXft4ace4bc|560}}'''Notes:'''== Compare Strats ==*At 0:01 It is best to throw 2 sets of crosses in a triforce pattern to take care of any harpie spawns at ground level. Any patterns above is all reaction.*At 0:11 whipping up hits the bone pillar above and reduces the amount of fireballs he shoots to 1. Each fireball on the screen causes a little lag.*At 0:12 you can avoid spawning the other fireball by having very tight jumps here so the camera doesn't scroll (optional)*At 0:48 to jump without stopping the first jumps are achieved by doing two 1-2f jump + whips in succession. This is not required however. You can achieve this with and a full jump + whip and 1-2f jump + whip .
== Backups==