Difference between revisions of "Cv1/level5"
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==== Screen 13-1 Simple ==== | ==== Screen 13-1 Simple ==== | ||
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Upon gaining control of Simon walk forward, jump and throw a water to land on the first flea man, continue forward and the second flea man should jump over Simon and jump into the holy water fire. Next you will have to react to first skeleton's action. He can might walk towards Simon and not attack, in which case you can jump and whip him - be aware this skeleton has a habit of dropping a sub weapon - luckily there is a backup holy water in the last candle on this lower level. The other pattern the skeleton may give you is to hang back and throw bones at Simon. You'll have to hesitate to dodge the bones and then jump and whip him. | Upon gaining control of Simon walk forward, jump and throw a water to land on the first flea man, continue forward and the second flea man should jump over Simon and jump into the holy water fire. Next you will have to react to first skeleton's action. He can might walk towards Simon and not attack, in which case you can jump and whip him - be aware this skeleton has a habit of dropping a sub weapon - luckily there is a backup holy water in the last candle on this lower level. The other pattern the skeleton may give you is to hang back and throw bones at Simon. You'll have to hesitate to dodge the bones and then jump and whip him. | ||
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[[File:CV1SafeFleaManBoost.png|250px]] | [[File:CV1SafeFleaManBoost.png|250px]] | ||
− | The upper skeleton will have either jumped down onto the same platform as Simon and should be to your right, in which case you can jump to the next higher platform and proceed left. Otherwise if the skeleton is still to the left of Simon you will have to whip him. | + | The upper skeleton will have either jumped down onto the same platform as Simon and should be to your right, in which case you can jump to the next higher platform and proceed left. Otherwise if the skeleton is still to the left of Simon you will have to whip him. |
==== Screen 13-1 BTP ==== | ==== Screen 13-1 BTP ==== |
Revision as of 00:46, 18 October 2021
Game | Castlevania |
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Level sections | Stage 13, Stage 14, Stage 15 |
Level name | 5 |
Previous level | Level 4 |
Next level | Level 6 |
Contents
[Show/Hide] Stage 13
Screen 13-1 Simple
Upon gaining control of Simon walk forward, jump and throw a water to land on the first flea man, continue forward and the second flea man should jump over Simon and jump into the holy water fire. Next you will have to react to first skeleton's action. He can might walk towards Simon and not attack, in which case you can jump and whip him - be aware this skeleton has a habit of dropping a sub weapon - luckily there is a backup holy water in the last candle on this lower level. The other pattern the skeleton may give you is to hang back and throw bones at Simon. You'll have to hesitate to dodge the bones and then jump and whip him.
Once you have the Skeleton taken care of you can use the flea man to boost up to the next platform - stand here for that boost:
The upper skeleton will have either jumped down onto the same platform as Simon and should be to your right, in which case you can jump to the next higher platform and proceed left. Otherwise if the skeleton is still to the left of Simon you will have to whip him.
Screen 13-1 BTP
For the Burn the Past Strat which manipulates the lower skeleton, start by walking forward and doing a falling whip to hit the first flea man and the candle. Then jump and whip the second flea man, this should result in the skeleton coming towards you and not most of the time not throwing any bones.
Fast Flea Man Boost
Instead of stopping (see above) and waiting for the flea man to come to Simon you can walk forward and get a faster boost like so:
Screen 13-1 Shemmy Boost
Screen 13-1 Scroll Glitch
13-2 Simple
[Show/Hide] Stage 14
[Show/Hide] Stage 15
[Show/Hide] Scroll Glitch