Difference between revisions of "Cv4/tutorials"
From Castlevania Speedrunning
(→Picture Tutorials by JoeDamillio) |
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=== CV4 Beginner's Tutorial for Speedruns: Part 1 === | === CV4 Beginner's Tutorial for Speedruns: Part 1 === | ||
− | {{#ev:youtube|3nrP5vmylhs|560||Goes over some basics | + | {{#ev:youtube|3nrP5vmylhs|560||}} |
+ | '''Notes:''' | ||
+ | *Goes over some basics | ||
+ | *Covers stages 1 - 3 | ||
=== CV4 Beginner's Tutorial for Speedruns: Part 2 === | === CV4 Beginner's Tutorial for Speedruns: Part 2 === | ||
− | {{#ev:youtube|r7wNVETBWOI|560||Goes through stages 4 - 7 | + | {{#ev:youtube|r7wNVETBWOI|560||}} |
+ | '''Notes:''' | ||
+ | *Goes through stages 4 - 7 | ||
=== CV4 Beginner's Tutorial for Speedruns: Part 3 === | === CV4 Beginner's Tutorial for Speedruns: Part 3 === | ||
− | {{#ev:youtube|Z3G1cpUPGwo|560||Covers the final 4 stages | + | {{#ev:youtube|Z3G1cpUPGwo|560||}} |
+ | '''Notes:''' | ||
+ | *Covers the final 4 stages | ||
+ | *Details Boss Fights and backups in case you die | ||
=== CV4 Tutorial Advanced Tips + Tricks === | === CV4 Tutorial Advanced Tips + Tricks === | ||
− | {{#ev:youtube|4Gh0LrS6pfM|560|| | + | {{#ev:youtube|4Gh0LrS6pfM|560||}} |
+ | '''Notes:''' | ||
+ | *Intended for more experienced players | ||
+ | *Goes over a few riskier boss strategies and time saving tricks | ||
== JoeDamillio's (Most) Bosses Tutorial == | == JoeDamillio's (Most) Bosses Tutorial == |
Revision as of 02:04, 4 June 2020
Contents
Just_Defend's Tutorials
CV4 Beginner's Tutorial for Speedruns: Part 1
Notes:
- Goes over some basics
- Covers stages 1 - 3
CV4 Beginner's Tutorial for Speedruns: Part 2
Notes:
- Goes through stages 4 - 7
CV4 Beginner's Tutorial for Speedruns: Part 3
Notes:
- Covers the final 4 stages
- Details Boss Fights and backups in case you die
CV4 Tutorial Advanced Tips + Tricks
Notes:
- Intended for more experienced players
- Goes over a few riskier boss strategies and time saving tricks
JoeDamillio's (Most) Bosses Tutorial
Picture Tutorials by JoeDamillio
Notes: Jump when Simon's sprite is centered with the circle design on the platform (marked in purple). There are many different ways to do this damage boost.
Notes:
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Notes: This is an image of the left-most pixel Simon can stand on this platform. This is required for the early orb grab (which is a 50/50 chance due to collision detection only detecting every other frame).
Notes:
Notes: These are the 4 pixels where Simon can jump into the screen transition [NOTE: Only relevant when performing the wall clip.]