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Cv4/stage5

412 bytes added, 16:02, 19 May 2023
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*At 0:12 you can avoid spawning the other fireball by having very tight jumps here so the camera doesn't scroll (optional)
*At 0:48 to jump without stopping the first jumps are achieved by doing two 1-2f jump + whips in succession. This is not required however. You can achieve this with and a full jump + whip and 1-2f jump + whip .
 
 
== Backups==
 
{{#ev:youtube|3nRBa7EtpF8|560}}
'''Notes:'''
*Safe 5-2: this is an option if you take too many hits on the previous screen and cannot take the full damage boosts. This can alternatively be used as a safer way to get through the section.
*Optimal 5-2: this allows you to proceed like normal but you forgo the extra skeleton d-boost. This works only if you take 1 extra hit on the previous screen.

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