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Changes
→Stairs and Stair Boss
Every 8th pixel you can fall through if you jump toward the stairs. Tiles are square of 8*8 pixels. You can see the gap on this example very good.
[[File:StairBoss.gif | 220px200px]] [[File:TileGrid.png|200px150px]]
{{#ev:youtube|tpOJqLXKxVU|560}}
'''Notes'''<br/>
*Video explanation of the stair boss and what to look out for.
It will also give you a idea on what pixels you have to watch out for. The jump close to the stair is a crouch since otherwise Simon will automatically lock to them.