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Cv1/level5

3,209 bytes added, 06:58, 25 November 2021
[Show/Hide] Stage 15
== <span class="mw-customtoggle-2" style="font-size:large; display:inline-block; float:right;"><span class="mw-customtoggletext">[Show/Hide]</span></span> Stage 15 ==
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==== Stage 15 ====
 
After the door closes start walking to the left, the bone pillar will fire two fireballs your direction. Once you just past the first candle you jump and throw a holy water (which will land on the bone pillar) and then jump again over the second fireball. Once past the pillar jump and throw a holy water at the base of the stairs to take care of the red skeleton.
 
Walk up the stairs until Simon's knee almost touches the bone pillar and throw a holy water while holding up. Simon should throw the water and pass through the pillar. Your other options are to take the damage (if you have the health) or to whip down the pillar.
 
Walking to the right you'll encounter two red skeletons, whip or jump over them, if you need health there is meat in the walk after the stairs to the next screen.
 
The hallway before death is one of the hardest in the game without holy water but with the water there is a pattern of moving to left and then jumping and throwing the water so it lands on the axe knights, stunning them in place, allowing Simon to walk through them and also killing them. The only thing to worry about then is the medusa heads and as long and you keep moving right you should be able to jump over them without any issue.
 
=== Death Fights ===
 
==== Easy Death Fight ====
 
Walk to the center of the death platform and immediately turn back around, you want to line up with Simon's front foot off of the edge of the platform. Whip once for a buffer then throw a water onto the raised platform on the right. Death comes down jump and whip him once he is stun locked in the holy water flames. Once Simon lands throw another water then jump up and whip Death again. Repeat this until you've defeated Death. 6 hearts is the minimum to do it this way but you can use more by throwing waters instead of whipping.
 
==== 6 Water Death Fight ====
 
This is basically the same as above but the difference is you throw a water on the way down from the jump, this allows you to jump right back up to whip again. This is a good way to learn the rhythm for the machine gun cookie monster fight.
 
==== 5 Water Death Fight ====
 
Same start as the 6 water kill but after you've thrown the 5 water jump up onto the Death platform and whip 3 times quickly. If your whip rhythm is correct you will kill death prior to him being able to hit you.
 
==== 4 Water Death Fight ====
 
Same start but different pattern. Throw a water, jump and whip, throw a water on the way down, jump and whip, as you land jump-whip again, coming down throw a water, jump-whip, throw water then jump onto the platform and whip death 3 times.
 
==== Death Cross Kill Backup ====
 
IF you die at death you'll start at the door for stage 15 - there is a cross subweapon located in the candle under the stairs going to the upper level. Get this cross and start throwing it at as many enemies as possible, we're trying to get a double and triple shot before death. Grab the meat before going to the final hallway to death. The hallway strategy is keep throwing crosses/whipping the knights while trying to stay on the same plane so that you can jump over the medusa heads. This hallway without the water will require practice!
 
 
 
 
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