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Castlevania Speedrunning β

Cv1/level5

Revision as of 03:00, 25 November 2021 by KidCharlemagneReturns (talk | contribs) ([Show/Hide] Stage 14)
Level Details
Game Castlevania
Level sections Stage 13, Stage 14, Stage 15
Level name 5
Previous level Level 4
Next level Level 6

Contents

[Show/Hide] Stage 13

Screen 13-1 Simple

Upon gaining control of Simon walk forward, jump and throw a water to land on the first flea man, continue forward and the second flea man should jump over Simon and jump into the holy water fire. Next you will have to react to first skeleton's action. He can might walk towards Simon and not attack, in which case you can jump and whip him - be aware this skeleton has a habit of dropping a sub weapon - luckily there is a backup holy water in the last candle on this lower level. The other pattern the skeleton may give you is to hang back and throw bones at Simon. You'll have to hesitate to dodge the bones and then jump and whip him.

Once you have the Skeleton taken care of you can use the flea man to boost up to the next platform - stand here for that boost:

CV1SafeFleaManBoost.png

The upper skeleton will have either jumped down onto the same platform as Simon and should be to your right, in which case you can jump to the next higher platform and proceed left. Otherwise if the skeleton is still to the left of Simon you will have to whip him.

Screen 13-1 BTP

For the Burn the Past Strat which manipulates the lower skeleton, start by walking forward and doing a falling whip to hit the first flea man and the candle. Then jump and whip the second flea man, this should result in the skeleton coming towards you and not most of the time not throwing any bones.

Fast Flea Man Boost

Instead of stopping (see above) and waiting for the flea man to come to Simon you can walk forward and get a faster boost like so:

CV1FastFleaManBoost1.png CV1FastFleaManBoost2.png

Screen 13-1 Shemmy Boost

This was a faster flea man boost and manipulation that was being done pre-scroll glitch.

13-2 Simple

Once you go up the stairs, jump onto the platform and whip the lower skeleton, then wait for the upper skeleton to throw a bone, jump in the air and boost to the upper platform off of the bone. Whip that skeleton but beware this skeleton is very prone to being the correct pixel for a subweapn drop. Walk to your right and go down the stairs. If needed there is a breakable block here for a multiplier:

Once you come down the stairs, jump off of the platform and immediately jump over the red skeleton that will reassemble itself from the ground. Walking right, walk under the two flea men who will hop over Simon if you continue to hold right, and then jump and throw a holy water here:

This will hit the next red skeleton but also the flea men will follow Simon and get hit by the flames. Continue to the right and then jump and throw another holy water here:

Walk under the flea man who will jump into the holy water flames then stop and whip here to get the meat. Continue to the door.

13-2 Different Bones

You can read and respond to the skeletons and do faster boosts than the simple method.

Fast Bone

TAS Bone


Backup Bone

[Show/Hide] Stage 14

After walking through the door, walk to the right while watching the top axe knight - once he changes direction whip once that will trigger the hunchback to come towards you. You then boost off of the hunchback to the first platform. Turn, walk to the left and jump to the next platform. Simon will still be invincible - walk through the axe and the knight to proceed up the stairs.

Continue up the next set of stairs, turn to the left and jump over the red skeleton coming towards Simon. Continue left and jump over the next red skeleton and go down the next stairs.

When you reach the right edge of the pillar in the background jump and throw a holy water at the axe knight. Jump immediately again and throw another water this should take care of the red skeleton. Before the platform for the next set of stairs grab the big heart in the candle and proceed up the stairs. At the top of the stairs jump and throw a water at the axe knight, proceed down the stairs and head to the door to 15.

[Show/Hide] Stage 15

[Show/Hide] Scroll Glitch

SBDWolf talking about the scroll glitches

Here's Shockra Tease talking about both Scroll Glitches

Advanced Stage 14

Pixel notes for the Scroll Glitches

Stage 13:

Start on 7A turn around, backwards jump and turnaround to land on A4 -> A1. The a 14 frame Walk to B0 then B0 2 frame turnaround AE. Then a 14 frame walk end on BC quick left turn around (between 2-5 frames?) and then walk right.

CV1 13-SG-1.png CV1 13-SG-2.png CV1 13-SG-3.png CV1 13-SG-4.png

Stage 14 Start on 2FE then backwards jump and turn and land on 328. Whip turnaround 328 -> 326, then move to and do a whip turn around 334 -> 332.

CV1 14-SG-1.png CV1 14-SG-2.png CV1 14-SG-3.png

[Show/Hide] Death Fight