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SOTN/Richter

432 bytes removed, 07:45, 15 June 2018
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|-
|style="background-color:#252525;"|Airslash / Blade Dash
|style="background-color:#252525;"|[[file:SotnArrowU.png]]+[[file:SotnArrowD.png]]+[[file:SotnArrow3.png]]+ <span style="
color: white;
font-weight: bold;
|-
|style="background-color:#252525;"|Uppercut
|style="background-color:#252525;"|[[file:SotnArrowD.png]]+[[file:SotnArrowU.png]] + <span style="
color: white;
font-weight: bold;
|style="background-color:#252525;"|46
|style="background-color:#252525;"|0
|style="background-color:#252525;"|Cannot execute special moves for 4 frames after ceiling bonk. Up input can be a diagonal when airborne.
|}
!Move
!Input
!Damage
!Total frames
!Invincible frames
!Notes
|-
|style="background-color:#252525;"|Rising Airslash
|style="background-color:#252525;"|[[file:SotnArrowU.png]]+[[file:SotnArrowD.png]]+[[file:SotnArrow3.png]]+ <span style="
color: white;
font-weight: bold;
-1px 1px 0 #000,
1px 1px 0 #000; ">ATK</span>
|style="background-color:#252525;"|80
|style="background-color:#252525;"|34
|style="background-color:#252525;"|33
|style="background-color:#252525;"|Removes direction lock state.
|}
!Move
!Input
!Damage
!Total frames
!Invincible frames
!Notes
|-
|style="background-color:#252525;"|Instant Airborne Airslash
|style="background-color:#252525;"|[[file:SotnArrowU.png]]+[[file:SotnArrowD.png]]+[[file:SotnArrow3.png]]+ <span style="
color: white;
font-weight: bold;
-1px 1px 0 #000,
1px 1px 0 #000; ">ATK</span>
|style="background-color:#252525;"|80
|style="background-color:#252525;"|34
|style="background-color:#252525;"|33
|style="background-color:#252525;"|You can adjust height with the gap between jump and attack.
|}
!Input
!Alternative Input
!Damage
!Total frames
!Invincible frames
!Notes
|-
|style="background-color:#252525;"|Sliding Airslash
|style="background-color:#252525;"|[[file:SotnArrowU.png]]+[[file:SotnArrowD.png]]+[[file:SotnArrow3.png]](hold) + <span style="
color: white;
font-weight: bold;
-1px 1px 0 #000,
1px 1px 0 #000; ">ATK</span>
|style="background-color:#252525;"|80
|style="background-color:#252525;"|34
|style="background-color:#252525;"|33
|style="background-color:#252525;"|Slide off a ledge and airslash immediately after. Can slide in one direction and airslash the opposite way.
|}
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