7
edits
Changes
m
→Subweapons
*StopWatch Freezes most enemy sprites..
After hitting a Enemy/Candle , further hitting will be disabled for 17 frames. This is true for all crosses on screen. The whip seems to have his its own frame window also made out of 17 frames where it can't hit again for this amount of frames after you hit something. This is also called whip- candle- or cross cancel. It can cancel out important hits and can be annoying to deal withif you expect your weapon to always make contact with an enemy. The whip does also stun stuns most enemies for more or less 15 frames.
=== Jumping ===