From Castlevania Speedrunning
Level Details
|
Game |
Super Castlevania IV |
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Level sections |
9-1, 9-2 |
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Level name |
Treasury |
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Previous level |
Stage 8 |
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Next level |
Stage A |
Safe
Optimal
Notes:
- Practice. It takes 22 whips to break Zapf into three. Best when Zapf breaks in either corner.
9-2 Spike Jump (Consistent Set-Up)