Difference between revisions of "Cv4/stage9"

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| previous = [[cv4/stage8 | Stage 8]]
 
| previous = [[cv4/stage8 | Stage 8]]
 
| next = [[cv4/stageA | Stage A]]
 
| next = [[cv4/stageA | Stage A]]
}}
+
}}
+
== General Stage Information ==
 +
 +
*Zapf bat takes 22 hits to break into three. Best when Zapf breaks in either corner. This requires good reaction to do since he will move randomly each time at the top of the screen.
 +
 
== Safe ==
 
== Safe ==
 
 
 
== Optimal ==
 
== Optimal ==
 
{{#ev:youtube|BWgDokHX7iM|560||}}
 
{{#ev:youtube|BWgDokHX7iM|560||}}
'''Notes:'''
 
*Practice. It takes 22 whips to break Zapf into three. Best when Zapf breaks in either corner.
 
  
 
=== 9-2 Spike Jump (Consistent Set-Up) ===
 
=== 9-2 Spike Jump (Consistent Set-Up) ===
 
{{#ev:youtube|25T7USEjE1I|560||}}
 
{{#ev:youtube|25T7USEjE1I|560||}}

Revision as of 02:43, 18 August 2017

Level Details
Game Super Castlevania IV
Level sections 9-1, 9-2
Level name Treasury
Previous level Stage 8
Next level Stage A

General Stage Information

  • Zapf bat takes 22 hits to break into three. Best when Zapf breaks in either corner. This requires good reaction to do since he will move randomly each time at the top of the screen.

Safe

Optimal

9-2 Spike Jump (Consistent Set-Up)