Difference between revisions of "Cv4/stage9"
From Castlevania Speedrunning
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| previous = [[cv4/stage8 | Stage 8]] | | previous = [[cv4/stage8 | Stage 8]] | ||
| next = [[cv4/stageA | Stage A]] | | next = [[cv4/stageA | Stage A]] | ||
− | }} | + | }} |
− | + | == General Stage Information == | |
+ | |||
+ | *Zapf bat takes 22 hits to break into three. Best when Zapf breaks in either corner. This requires good reaction to do since he will move randomly each time at the top of the screen. | ||
+ | |||
== Safe == | == Safe == | ||
== Optimal == | == Optimal == | ||
{{#ev:youtube|BWgDokHX7iM|560||}} | {{#ev:youtube|BWgDokHX7iM|560||}} | ||
− | |||
− | |||
=== 9-2 Spike Jump (Consistent Set-Up) === | === 9-2 Spike Jump (Consistent Set-Up) === | ||
{{#ev:youtube|25T7USEjE1I|560||}} | {{#ev:youtube|25T7USEjE1I|560||}} |
Revision as of 02:43, 18 August 2017
Game | Super Castlevania IV |
---|---|
Level sections | 9-1, 9-2 |
Level name | Treasury |
Previous level | Stage 8 |
Next level | Stage A |
General Stage Information
- Zapf bat takes 22 hits to break into three. Best when Zapf breaks in either corner. This requires good reaction to do since he will move randomly each time at the top of the screen.