Difference between revisions of "SOTN/Experience Route"

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(Add TODO for XP route)
(Migrate XP route from Any% page)
 
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TODO: Describe the Experience route for Any%
 
TODO: Describe the Experience route for Any%
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=== Experience Route ===
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*3 zombies
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*all 3 skeletons in the first room of alchemy lab
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*one green axe lord in the spittlebone room
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==== Slogra and Gaibon Double Kill ====
 +
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*all 3 flea men
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*everything in the long hallway
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*one blue axe knight
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*fast route with sub 8 clock rush
 +
**kill everything in the outer wall
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**kill sword lord once
 +
**everything in the long hallway
 +
*playstation / emulator route
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**skip blue axe knight and spear guard
 +
**everything in the long hallway
 +
**kill first blade master
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**everything in the long hallway
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==== No Double Kill ====
 +
 +
*all 3 flea men
 +
*fast route with sub 8 clock rush
 +
**everything in the long hallway
 +
**kill both blue axe knights
 +
**kill everything in the outer wall
 +
**kill sword lord once
 +
**everything in the long hallway
 +
*playstation / emulator route
 +
**skip dipplos before dopple
 +
**skip both blue axe knights
 +
**skip blue axe knight and spear guard
 +
**kill all 3 bone muskets
 +
**everything in the long hallway
 +
**kill first blade master
 +
**everything in the long hallway

Latest revision as of 20:57, 10 December 2023

Experience Route

Experience Route is the act of killing certain enemies and employing certain tactics along a route with the intent of minimizing the number of level-up animations that occur during a run. Every time Alucard levels up, a short animation (TODO: Detail how long the animation is in frames or seconds) plays and Alucard is frozen in place until it is finished. Normally, Alucard will gain only one level per level-up animation. However, it is possible to combine multiple level increases into a single level-up animation by getting Alucard's XP very close to the threshold needed for a level up, then killing a high XP value enemy (typically a boss). The Experience Route takes advantage of this ability to skip level-up animations to minimize time loss during a run.

Alucard Any% NSC Experience route

TODO: Describe the Experience route for Any%

Experience Route

  • 3 zombies
  • all 3 skeletons in the first room of alchemy lab
  • one green axe lord in the spittlebone room

Slogra and Gaibon Double Kill

  • all 3 flea men
  • everything in the long hallway
  • one blue axe knight
  • fast route with sub 8 clock rush
    • kill everything in the outer wall
    • kill sword lord once
    • everything in the long hallway
  • playstation / emulator route
    • skip blue axe knight and spear guard
    • everything in the long hallway
    • kill first blade master
    • everything in the long hallway

No Double Kill

  • all 3 flea men
  • fast route with sub 8 clock rush
    • everything in the long hallway
    • kill both blue axe knights
    • kill everything in the outer wall
    • kill sword lord once
    • everything in the long hallway
  • playstation / emulator route
    • skip dipplos before dopple
    • skip both blue axe knights
    • skip blue axe knight and spear guard
    • kill all 3 bone muskets
    • everything in the long hallway
    • kill first blade master
    • everything in the long hallway