SOTN/Experience Route

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Experience Route

Experience Route is the act of killing certain enemies and employing certain tactics along a route with the intent of minimizing the number of level-up animations that occur during a run. Every time Alucard levels up, a short animation (TODO: Detail how long the animation is in frames or seconds) plays and Alucard is frozen in place until it is finished. Normally, Alucard will gain only one level per level-up animation. However, it is possible to combine multiple level increases into a single level-up animation by getting Alucard's XP very close to the threshold needed for a level up, then killing a high XP value enemy (typically a boss). The Experience Route takes advantage of this ability to skip level-up animations to minimize time loss during a run.

Alucard Any% NSC Experience route

TODO: Describe the Experience route for Any%

Experience Route

  • 3 zombies
  • all 3 skeletons in the first room of alchemy lab
  • one green axe lord in the spittlebone room

Slogra and Gaibon Double Kill

  • all 3 flea men
  • everything in the long hallway
  • one blue axe knight
  • fast route with sub 8 clock rush
    • kill everything in the outer wall
    • kill sword lord once
    • everything in the long hallway
  • playstation / emulator route
    • skip blue axe knight and spear guard
    • everything in the long hallway
    • kill first blade master
    • everything in the long hallway

No Double Kill

  • all 3 flea men
  • fast route with sub 8 clock rush
    • everything in the long hallway
    • kill both blue axe knights
    • kill everything in the outer wall
    • kill sword lord once
    • everything in the long hallway
  • playstation / emulator route
    • skip dipplos before dopple
    • skip both blue axe knights
    • skip blue axe knight and spear guard
    • kill all 3 bone muskets
    • everything in the long hallway
    • kill first blade master
    • everything in the long hallway