Difference between revisions of "Cv4/stage9"
From Castlevania Speedrunning
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| next = [[cv4/stageA | Stage A]] | | next = [[cv4/stageA | Stage A]] | ||
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− | == | + | |
− | + | == Safe Route == | |
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− | + | == Optimal Route == | |
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=== 9-2 Spike Jump (Consistent Set-Up) === | === 9-2 Spike Jump (Consistent Set-Up) === | ||
{{#ev:youtube|25T7USEjE1I|560||}} | {{#ev:youtube|25T7USEjE1I|560||}} | ||
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+ | == Boss: Zapf Bat == | ||
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+ | *Zapf bat takes 22 hits to break into three. Best when Zapf breaks in either corner. This requires good reaction to do since he will move randomly each time at the top of the screen. |
Revision as of 03:06, 4 June 2020
Game | Super Castlevania IV |
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Level sections | 9-1, 9-2 |
Level name | Treasury |
Previous level | Stage 8 |
Next level | Stage A |
Safe Route
Optimal Route
9-2 Spike Jump (Consistent Set-Up)
Boss: Zapf Bat
- Zapf bat takes 22 hits to break into three. Best when Zapf breaks in either corner. This requires good reaction to do since he will move randomly each time at the top of the screen.