Difference between revisions of "Cv4/stage8"

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m (8-2 Stair boost)
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| previous = [[cv4/stage7 | Stage 7]]
 
| previous = [[cv4/stage7 | Stage 7]]
 
| next = [[cv4/stage9 | Stage 9]]
 
| next = [[cv4/stage9 | Stage 9]]
}}
+
}}
  
== Safe ==
+
== Optimal Route ==
 
 
=== Hanage Route ===
 
{{#ev:youtube|htjOOqqtIo8|560||}}
 
'''Notes:'''
 
This route showcases some varying differences.
 
  
<div class="toccolours mw-collapsible mw-collapsed" style="width:560px">
+
=== 8-1 Top and Bottom Route ===
'''A Strategy for Consistent 1 Frame Jump (Controller)'''
 
<div class="mw-collapsible-content">{{#ev:youtube|7Ni0xnu3BLc|560||https://www.youtube.com/watch?v=7Ni0xnu3BLc}}
 
</div>
 
</div>
 
 
== Alternate Optimal Strategies ==
 
  
===8-1 Top and Bottom route===
 
<div class="toccolours mw-collapsible mw-collapsed" style="width:560px">
 
'''Showing Top and bottom route (over below crusher in the beginning)'''
 
 
<div class="mw-collapsible-content">{{#evt: service=twitchvod|id=240223949|dimensions=560|urlargs=autoplay=false}}
 
<div class="mw-collapsible-content">{{#evt: service=twitchvod|id=240223949|dimensions=560|urlargs=autoplay=false}}
Note:
+
'''Notes:'''
You need to take these dmg routes depending on if you go under or over the first crushers to make it to the eyeball boost in time. Also to have sufficient health for all the boosts on 8-2. On Top route, theres also room for a bat boost on the falling brick bridge just before 8-2 if you want to optimize it even more. NOTE that bottom route is planned for you to take the stair jump on 8-2 if you're doing all the boosts on 8-2. If you dont want to go for stair jump you could either take the wall meat on 8-1(the one you go for in top route) or you could skip the wall skeleton boost on 8-2 by cross whiping it to not loose any time other than the time gained by the boost.
+
* It is important to note that the stage will start with the first crusher in different positions. '''Top route''' will be determined if the crusher is at the bottom and allows you to jump immediately on to it. And '''bottom route''' will be determined if you have to wait for the crusher to jump on.
 
+
* You need to take these damage routes depending on if you go under or over the first crushers to make it to the eyeball boost in time.  
 +
* You need to have sufficient health for all the boosts on 8-2.  
 +
* '''Top route''', there is also room for a bat boost on the falling brick bridge just before 8-2 if you want to optimize it even more.  
 +
* '''Bottom route''' is planned for you to take the stair jump on 8-2 if you're doing all the boosts on 8-2. If you don't want to go for stair jump you could either take the wall meat on 8-1 (the one you go for in top route) or you could skip the wall skeleton boost on 8-2 by cross whipping it to not lose any time other than the time gained by the boost.
 
</div>
 
</div>
</div>
 
 
=== 8-1 Easy Strategy to Replace the Second 1f Jump ===
 
{{#ev:youtube|oxic8EwvLSs|560||}}
 
 
=== 8-1 Alternative Strategy to get past Bone Pillar (consistent)===
 
{{#ev:youtube|L2IiBOZenWY|560||}}
 
  
 
=== 8-1 Eyeball Boost over Crusher ===
 
=== 8-1 Eyeball Boost over Crusher ===
Line 44: Line 25:
 
[[File:EyeballBoostOverCrusher.PNG]]
 
[[File:EyeballBoostOverCrusher.PNG]]
  
 
+
=== 8-1 1F Bone Crusher Strat ===
1. Make sure you start the jump at this spot. You have a view pixel to make it but try to make a good cue.  
+
<div class="mw-collapsible-content">{{#ev:youtube|7Ni0xnu3BLc|560||https://www.youtube.com/watch?v=7Ni0xnu3BLc}}
 
+
'''Notes:'''
2. Jump and whip down (limp whip). The whip and jump are almost together. You try to stun the eyeball in front of you so you have enough frames to get through the second crasher.
+
* On the second screen of 8-1 (after the stairs) there is a crusher you can skip by performing a 1F jump. You can see in the video above a good way to perform this trick.
 
+
</div>
3. You almost walk of the edge before the crusher. Jump late. If you jump early you will jump into the hitbox of the crusher again.
 
  
 
=== 8-2 Stair boost ===
 
=== 8-2 Stair boost ===
 
{{#ev:youtube|oo0mPjOQifI|560||}}
 
{{#ev:youtube|oo0mPjOQifI|560||}}
Press B then Y very quickly while holding right+down.
+
'''Notes:'''
 +
* Press B then Y very quickly while holding right + down.
 +
* It saves around 25-30 frames (.4 to .5 sec), for the cost of 2 hp.
 +
* It can also be used to get past the crushers early without doing the stair jump (it is about as fast but costs hp).
  
It saves around 25-30 frames, for the cost of 2 hp.
+
== Alternative Strats ==
  
It can also be used to get past the crushers early without doing the stair jump. (it is about as fast but costs hp)
+
=== Hanage Route ===
 +
{{#ev:youtube|htjOOqqtIo8|560||}}
 +
'''Notes:'''
 +
This route showcases some varying differences.
 +
 +
=== 8-1 Easier 1f Jump Set-Up ===
 +
{{#ev:youtube|oxic8EwvLSs|560||}}
 +
'''Notes:'''
 +
 +
=== 8-1 Alternative Strategy to get past Bone Pillar===
 +
{{#ev:youtube|L2IiBOZenWY|560||}}
 +
'''Notes:'''
 +
* Make sure you start the jump at this spot. You have a view pixel to make it but try to make a good cue.
 +
* Jump and whip down (or limp whip). The whip and jump are almost together. You try to stun the eyeball in front of you so you have enough frames to get through the second crusher.
 +
* You almost walk of the edge before the crusher. Jump late. If you jump early you will jump into the hitbox of the crusher again.
  
==Vegas Bridge RNG/behavier Explenation==
+
==Technical Information==
  
 +
=== Vegas Bridge RNG Explanation ===
 
{{#ev:youtube|oqxcFZHpzu4|560||}}
 
{{#ev:youtube|oqxcFZHpzu4|560||}}

Revision as of 17:31, 24 May 2020

Level Details
Game Super Castlevania IV
Level sections 8-1, 8-2
Level name Catacombs
Previous level Stage 7
Next level Stage 9

Optimal Route

8-1 Top and Bottom Route

Notes:

  • It is important to note that the stage will start with the first crusher in different positions. Top route will be determined if the crusher is at the bottom and allows you to jump immediately on to it. And bottom route will be determined if you have to wait for the crusher to jump on.
  • You need to take these damage routes depending on if you go under or over the first crushers to make it to the eyeball boost in time.
  • You need to have sufficient health for all the boosts on 8-2.
  • Top route, there is also room for a bat boost on the falling brick bridge just before 8-2 if you want to optimize it even more.
  • Bottom route is planned for you to take the stair jump on 8-2 if you're doing all the boosts on 8-2. If you don't want to go for stair jump you could either take the wall meat on 8-1 (the one you go for in top route) or you could skip the wall skeleton boost on 8-2 by cross whipping it to not lose any time other than the time gained by the boost.

8-1 Eyeball Boost over Crusher

EyeballBoostOverCrusher.PNG

8-1 1F Bone Crusher Strat

Notes:

  • On the second screen of 8-1 (after the stairs) there is a crusher you can skip by performing a 1F jump. You can see in the video above a good way to perform this trick.

8-2 Stair boost

Notes:

  • Press B then Y very quickly while holding right + down.
  • It saves around 25-30 frames (.4 to .5 sec), for the cost of 2 hp.
  • It can also be used to get past the crushers early without doing the stair jump (it is about as fast but costs hp).

Alternative Strats

Hanage Route

Notes: This route showcases some varying differences.

8-1 Easier 1f Jump Set-Up

Notes:

8-1 Alternative Strategy to get past Bone Pillar

Notes:

  • Make sure you start the jump at this spot. You have a view pixel to make it but try to make a good cue.
  • Jump and whip down (or limp whip). The whip and jump are almost together. You try to stun the eyeball in front of you so you have enough frames to get through the second crusher.
  • You almost walk of the edge before the crusher. Jump late. If you jump early you will jump into the hitbox of the crusher again.

Technical Information

Vegas Bridge RNG Explanation