Difference between revisions of "Cv4/stage6"
From Castlevania Speedrunning
Bogaabogaa (talk | contribs) |
(→Time Saving) |
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*This strat is useful since the backup is not too bad. | *This strat is useful since the backup is not too bad. | ||
− | == Time | + | == Strat Time Comparisons== |
=== Spinning Coffins === | === Spinning Coffins === | ||
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*There are many methods to use in dealing with the Spinning Coffins. This is a comparison between several of them. | *There are many methods to use in dealing with the Spinning Coffins. This is a comparison between several of them. | ||
− | + | === Axe Knight Boost === | |
− | |||
{{#ev:youtube|77Q-3aSnYVo|560||}} | {{#ev:youtube|77Q-3aSnYVo|560||}} | ||
+ | '''Notes:''' | ||
+ | **Compare Skelly Spike boost to AxeKnight boost | ||
+ | * AxeKnight does save 5 Frames |
Revision as of 23:30, 29 March 2021
Game | Super Castlevania IV |
---|---|
Level sections | 6-1, 6-2, 6-3 |
Level name | Dance Hall |
Previous level | Stage 5 |
Next level | Stage 7 |
Contents
Safe Route
Video Needed
Intermediate Route
2 Cycle Chandeliers
Optimal Route
Tutorial
1 Cycle Chandelier Tutorials + Setup
1Cyc Joe Set-Up
1 Cycle Twocat Set-Up
Jay_Cee 1 Cycle Tutorial
6-2 Visual Guide
Optimal Alternative Strats
Tight Axe Knight Boost 6-2-1
Notes:
- This strat is useful since the backup is not too bad.
Strat Time Comparisons
Spinning Coffins
Notes:
- There are many methods to use in dealing with the Spinning Coffins. This is a comparison between several of them.
Axe Knight Boost
Notes:
- Compare Skelly Spike boost to AxeKnight boost
- AxeKnight does save 5 Frames