Difference between revisions of "Cv4/stageB"
From Castlevania Speedrunning
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=== Obtaining cross and multipliers after dying === | === Obtaining cross and multipliers after dying === | ||
− | {{#evt: service=twitchvod|id=48179912|dimensions=560|urlargs=autoplay=false}} | + | {{#evt: service=twitchvod|id=48179912|dimensions=560|urlargs=autoplay=false&parent=castlevaniaspeedruns.com}} |
'''Notes:''' | '''Notes:''' | ||
*10 hits will gain you the II multiplier | *10 hits will gain you the II multiplier |
Revision as of 17:23, 28 March 2021
Game | Super Castlevania IV |
---|---|
Level sections | B1, B2, B3, B4 |
Level name | Dracula's Keep |
Previous level | Stage A |
Next level | None |
Contents
Safe Route
- Add beginning/B climb here
Optimal Route
Top Splits and Time Saves
- Add beginning/B climb here
Other Optimal Strategies
Stage B-1: Optimal Bridge Strategies
Backup Strats
Obtaining cross and multipliers after dying
Notes:
- 10 hits will gain you the II multiplier
Boss: Slogra
When you dodge the dash you jump over the hitbox not away from it
Boss: Gaibon
Optimal Strat Visual Guide
Boss: Death
Optimal
Notes:
- Hold the jump button to prevent Simon from moving while whipping diagonally
- At 1:04 to 1:05 you can hear the transition from the dying noise to none, this is the cue to jump three times (2 in place and 1 forward)
Jay_Cee Death Strat
Boss: Dracula
Optimal
Notes:
- A standard clean fight with good spawns will be average around 6 (best) to 7 cycles.
Insanely Optimal
5 Cycle Dracula
Notes:
- 5 cycle is not that easy to pull off!! It requires knowledge of diagonal whip cancels and good spawns.
- This method with the diagonal whip works well since it is easy to release one of the directions to cancel the whip.
- To get a 5 cycle you are required to get 6 whips in for one cycle.