Difference between revisions of "Cv4/stageA"
From Castlevania Speedrunning
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− | + | {{Infobox level | |
− | Safe: | + | | image = cv4stageA.jpg |
− | Optimal: | + | | game = Super Castlevania IV |
+ | | level_name = Clock Tower | ||
+ | | level_sections = A-1, A-2 | ||
+ | | previous = [[cv4/stage9 | Stage 9]] | ||
+ | | next = [[cv4/stageB | Stage B]] | ||
+ | }} | ||
+ | |||
+ | == Safe Route == | ||
+ | {{#ev:youtube|BRE4BWweu5g|560}} | ||
+ | |||
+ | == Optimal Route == | ||
+ | {{#ev:youtube|FMFHVuJ7qDc|560}} | ||
+ | Note: Here I got one cycle mummy. I do have a bad Slogra and Dracula fight later to compensate if you have a bad spawn. | ||
+ | |||
+ | == Tutorials == | ||
+ | === Bad Gear Push Explained === | ||
+ | {{#ev:youtube|vW_F6MbgUGk|560||}} | ||
+ | Note: For the trick, hold left for a couple of frames as Simon lands after the medusa boost. On the gear or below the spikes both works. | ||
+ | |||
+ | === Climb A early first ring grab === | ||
+ | {{#ev:youtube|2o8hn88uLCE|560||}} | ||
+ | *A Rushed explanation what you need to know for a early first Ring grab in the second climb A | ||
+ | |||
+ | |||
+ | <div class="toccolours mw-collapsible mw-collapsed" style="width:560px"> | ||
+ | '''Stage A-1-3: Setup for 1st Ring Glitch (Ver. 1)''' | ||
+ | <div class="mw-collapsible-content">{{#ev:youtube|jt50Dx-Ffkw}} | ||
+ | </div> | ||
+ | </div> | ||
+ | |||
+ | <div class="toccolours mw-collapsible mw-collapsed" style="width:560px"> | ||
+ | '''Stage A-1-3: Setup for 2nd Ring Glitch (Ver. 1)''' | ||
+ | <div class="mw-collapsible-content">{{#ev:youtube|EpGsSi8Z60E}} | ||
+ | </div> | ||
+ | </div> | ||
+ | |||
+ | <div class="toccolours mw-collapsible mw-collapsed" style="width:560px"> | ||
+ | '''Stage A-1-3: Setup for 2nd Ring Glitch (Ver. 2)''' | ||
+ | <div class="mw-collapsible-content">{{#ev:youtube|6tb52-Zxl20|560}} | ||
+ | </div> | ||
+ | </div> | ||
+ | |||
+ | == Strat Compare Time Saves == | ||
+ | ===First climb Stage A despawn Gear Nobs=== | ||
+ | {{#ev:youtube|egm-qaXMOJM|560||}} | ||
+ | Note: This reduces lag and saves almost a second. | ||
+ | |||
+ | |||
+ | == Boss: Akmodan II (Mummy) == | ||
+ | |||
+ | === Overview === | ||
+ | |||
+ | *The biggest time loss/save comes from the Mummy whose spawns are random. The best outcome is a 1 cycle in which he would spawn from either the far left or far right of the screen. | ||
+ | *Each full cycle costs 1400 frames (~23.3 sec) | ||
+ | *Half a cycle or if you are one hit off is still a 700 (~11.6 sec) frame time loss. So it is worth to practice nailing the 1 cycle or any subsequent cycles to lessen the time loss. | ||
+ | |||
+ | === 1 Cycle Mummy Strats === | ||
− | + | '''Left Side''' | |
− | + | {{#ev:youtube|p506WCnFoDw|560||}} | |
− | + | ||
− | + | ||
− | + | '''Right Side''' | |
− | + | {{#ev:youtube|kaXrguVkVYM|560||}} | |
− | + | '''Notes:''' | |
− | + | *For both of these videos, these are best scenarios. Mummy can give fireballs as an attack instead of bandage and positioning will have to change. | |
− | + | ||
− | + | === Early Orb === | |
− | + | ||
− | + | [[File:Stage A Early Orb Setup.jpg]] | |
− | Left Side | ||
− | |||
− | |||
− | Right Side | ||
− | |||
− | Notes: | ||
− | *For both of these videos, these are best scenarios. Mummy can give fireballs as an attack instead of bandage and positioning will have to change |
Latest revision as of 05:05, 28 August 2022
Game | Super Castlevania IV |
---|---|
Level sections | A-1, A-2 |
Level name | Clock Tower |
Previous level | Stage 9 |
Next level | Stage B |
Contents
Safe Route
Optimal Route
Note: Here I got one cycle mummy. I do have a bad Slogra and Dracula fight later to compensate if you have a bad spawn.
Tutorials
Bad Gear Push Explained
Note: For the trick, hold left for a couple of frames as Simon lands after the medusa boost. On the gear or below the spikes both works.
Climb A early first ring grab
- A Rushed explanation what you need to know for a early first Ring grab in the second climb A
Stage A-1-3: Setup for 1st Ring Glitch (Ver. 1)
Stage A-1-3: Setup for 2nd Ring Glitch (Ver. 1)
Stage A-1-3: Setup for 2nd Ring Glitch (Ver. 2)
Strat Compare Time Saves
First climb Stage A despawn Gear Nobs
Note: This reduces lag and saves almost a second.
Boss: Akmodan II (Mummy)
Overview
- The biggest time loss/save comes from the Mummy whose spawns are random. The best outcome is a 1 cycle in which he would spawn from either the far left or far right of the screen.
- Each full cycle costs 1400 frames (~23.3 sec)
- Half a cycle or if you are one hit off is still a 700 (~11.6 sec) frame time loss. So it is worth to practice nailing the 1 cycle or any subsequent cycles to lessen the time loss.
1 Cycle Mummy Strats
Left Side
Right Side
Notes:
- For both of these videos, these are best scenarios. Mummy can give fireballs as an attack instead of bandage and positioning will have to change.