Difference between revisions of "Cv4/stage3splits"

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(Strat compare and how much frames they save)
(Final damage boost through SwordSkeleton)
 
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{{Infobox level
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| image = cv4stage3.jpg
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| game = Super Castlevania IV
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| level_name = Cave/Submerged City
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| level_sections = 3-1, 3-2, 3-3
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| previous = [[cv4/stage2splits | Stage 2]]
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| next = [[cv4/stage4splits | Stage 4]]
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}}
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== Top/Gold Splits by Streamer ==
 
== Top/Gold Splits by Streamer ==
Note: Try to order splits by time
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*TopTherorySplit?
  
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<div class="toccolours mw-collapsible mw-collapsed" style="width:560px">
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'''PB Stage 3 Video (Timer 502) by jay_cee'''
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<div class="mw-collapsible-content"> {{#evt: service=twitchvod|id=449803650|dimensions=560|urlargs=autoplay=false}}
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'''Notes:'''
  
*TopTherorySplit?
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</div>
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</div>
  
 
<div class="toccolours mw-collapsible mw-collapsed" style="width:560px">
 
<div class="toccolours mw-collapsible mw-collapsed" style="width:560px">
'''PB Stage 3 Video by Furious Paul'''
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'''PB Stage 3 Timer 499 Video by Furious Paul'''
 
<div class="mw-collapsible-content">{{#ev:youtube|ou-N9mFDt_A|560}}
 
<div class="mw-collapsible-content">{{#ev:youtube|ou-N9mFDt_A|560}}
 
'''Notes:'''
 
'''Notes:'''
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*Section 3-1 is known to be heavy on RNG due to the Mudmen patterns, you will have to adjust your strategies here depending on pattern and how much damage you've taken.
 
*Section 3-1 is known to be heavy on RNG due to the Mudmen patterns, you will have to adjust your strategies here depending on pattern and how much damage you've taken.
 
*At 0:54 you can opt out of the fuzz ball strat by just waiting to damage boost into it.
 
*At 0:54 you can opt out of the fuzz ball strat by just waiting to damage boost into it.
*At 2:12 you can opt out of the ring strat but is 17 frames slower (see comparison: [https://www.youtube.com/watch?v=7tL0eFJCaK0])
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*At 2:12 you can opt out of the ring strat but is 17 frames slower [https://www.youtube.com/watch?v=7tL0eFJCaK0 Compare Video]
 
</div>
 
</div>
 
</div>
 
</div>
 
*Joe?
 
*Twocat?
 
*...hdot12?
 
 
== Strat compare and how much frames they save ==
 
note: try to order videos how they appear in the stage.
 
 
* Ring snap (17Frames)
 
{{#ev:youtube|7tL0eFJCaK0|560||}}
 

Latest revision as of 20:39, 29 March 2021

Level Details
Game Super Castlevania IV
Level sections 3-1, 3-2, 3-3
Level name Cave/Submerged City
Previous level Stage 2
Next level Stage 4

Top/Gold Splits by Streamer

  • TopTherorySplit?

PB Stage 3 Video (Timer 502) by jay_cee

Notes:

PB Stage 3 Timer 499 Video by Furious Paul

Notes:

  • This stage uses the Ring Glitch
  • Section 3-1 is known to be heavy on RNG due to the Mudmen patterns, you will have to adjust your strategies here depending on pattern and how much damage you've taken.
  • At 0:54 you can opt out of the fuzz ball strat by just waiting to damage boost into it.
  • At 2:12 you can opt out of the ring strat but is 17 frames slower Compare Video