|Game||Super Castlevania IV|
|Level sections||3-1, 3-2, 3-3|
|Level name||Cave/Submerged City|
|Previous level||Stage 2|
|Next level||Stage 4|
Top/Gold Splits by Streamer
Note: Try to order splits by time (in game timer is mot accurate but a start. Frame count would be the best)
PB Stage 3 Video (Timer 502) by jay_cee
PB Stage 3 Timer 499 Video by Furious Paul
- This stage uses the Ring Glitch
- Section 3-1 is known to be heavy on RNG due to the Mudmen patterns, you will have to adjust your strategies here depending on pattern and how much damage you've taken.
- At 0:54 you can opt out of the fuzz ball strat by just waiting to damage boost into it.
- At 2:12 you can opt out of the ring strat but is 17 frames slower Compare Video
PB Stage 3 Time 490 by bogaabogaa
Note: IF YOU NEED ANY
Strat compare and how much frames they save
note: try to order videos how they appear in the stage.
- Ring snap (17Frames)
Final damage boost through SwordSkeleton
There is a possible bad pattern that will always kill you: https://clips.twitch.tv/PerfectArbitraryJellyfishBibleThump?tt_medium=clips_api&tt_content=url
Here is a alternative for that pattern: https://clips.twitch.tv/TangentialGloriousKuduMcaT?tt_medium=clips_api&tt_content=url