Difference between revisions of "Cv4/stage9"
From Castlevania Speedrunning
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== Safe Route == | == Safe Route == | ||
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{{#ev:youtube|UJ9l6yeVi0U|560}} | {{#ev:youtube|UJ9l6yeVi0U|560}} | ||
+ | ''At 2:18 you are supposed to kill this two skeletons when you go up. (Sorry for not rerecording)'' | ||
== Optimal Route == | == Optimal Route == | ||
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== Tutorials == | == Tutorials == | ||
=== 9-2 Spike Jump (Consistent Set-Up) === | === 9-2 Spike Jump (Consistent Set-Up) === | ||
{{#ev:youtube|25T7USEjE1I|560||}} | {{#ev:youtube|25T7USEjE1I|560||}} | ||
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== Boss: Zapf Bat == | == Boss: Zapf Bat == | ||
*Zapf bat takes 22 hits to break into three. Best when Zapf breaks in either corner. This requires good reaction to do since he will move randomly each time at the top of the screen. | *Zapf bat takes 22 hits to break into three. Best when Zapf breaks in either corner. This requires good reaction to do since he will move randomly each time at the top of the screen. |
Latest revision as of 03:28, 19 May 2023
Game | Super Castlevania IV |
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Level sections | 9-1, 9-2 |
Level name | Treasury |
Previous level | Stage 8 |
Next level | Stage A |
Contents
Safe Route
At 2:18 you are supposed to kill this two skeletons when you go up. (Sorry for not rerecording)
Optimal Route
Tutorials
9-2 Spike Jump (Consistent Set-Up)
Boss: Zapf Bat
- Zapf bat takes 22 hits to break into three. Best when Zapf breaks in either corner. This requires good reaction to do since he will move randomly each time at the top of the screen.