Difference between revisions of "Cv4/stage3splits"

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(Top/Gold Splits by Streamer)
(Final damage boost through SwordSkeleton)
 
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== Strat compare and how much frames they save ==
 
note: try to order videos how they appear in the stage.
 
 
* Ring snap (17Frames)
 
{{#ev:youtube|7tL0eFJCaK0|560||}}
 
 
 
== Final damage boost through SwordSkeleton ==
 
 
There is a possible bad pattern that will always kill you: https://clips.twitch.tv/PerfectArbitraryJellyfishBibleThump?tt_medium=clips_api&tt_content=url
 
 
Here is a alternative for that pattern: https://clips.twitch.tv/TangentialGloriousKuduMcaT?tt_medium=clips_api&tt_content=url
 

Latest revision as of 20:39, 29 March 2021

Level Details
Game Super Castlevania IV
Level sections 3-1, 3-2, 3-3
Level name Cave/Submerged City
Previous level Stage 2
Next level Stage 4

Top/Gold Splits by Streamer

  • TopTherorySplit?

PB Stage 3 Video (Timer 502) by jay_cee

Notes:

PB Stage 3 Timer 499 Video by Furious Paul

Notes:

  • This stage uses the Ring Glitch
  • Section 3-1 is known to be heavy on RNG due to the Mudmen patterns, you will have to adjust your strategies here depending on pattern and how much damage you've taken.
  • At 0:54 you can opt out of the fuzz ball strat by just waiting to damage boost into it.
  • At 2:12 you can opt out of the ring strat but is 17 frames slower Compare Video