Difference between revisions of "Cv4/stageA"
From Castlevania Speedrunning
m (→Top Splits and Time Saves) |
Bogaabogaa (talk | contribs) (→Optimal Route) |
||
(9 intermediate revisions by 2 users not shown) | |||
Line 9: | Line 9: | ||
== Safe Route == | == Safe Route == | ||
− | + | {{#ev:youtube|BRE4BWweu5g|560}} | |
− | |||
== Optimal Route == | == Optimal Route == | ||
+ | {{#ev:youtube|FMFHVuJ7qDc|560}} | ||
+ | Note: Here I got one cycle mummy. I do have a bad Slogra and Dracula fight later to compensate if you have a bad spawn. | ||
− | === | + | == Tutorials == |
− | |||
− | |||
− | |||
− | |||
− | |||
=== Bad Gear Push Explained === | === Bad Gear Push Explained === | ||
{{#ev:youtube|vW_F6MbgUGk|560||}} | {{#ev:youtube|vW_F6MbgUGk|560||}} | ||
− | Note: For the trick, hold left for a couple of frames as Simon lands | + | Note: For the trick, hold left for a couple of frames as Simon lands after the medusa boost. On the gear or below the spikes both works. |
=== Climb A early first ring grab === | === Climb A early first ring grab === | ||
Line 46: | Line 42: | ||
</div> | </div> | ||
</div> | </div> | ||
+ | |||
+ | == Strat Compare Time Saves == | ||
+ | ===First climb Stage A despawn Gear Nobs=== | ||
+ | {{#ev:youtube|egm-qaXMOJM|560||}} | ||
+ | Note: This reduces lag and saves almost a second. | ||
+ | |||
== Boss: Akmodan II (Mummy) == | == Boss: Akmodan II (Mummy) == | ||
Line 52: | Line 54: | ||
*The biggest time loss/save comes from the Mummy whose spawns are random. The best outcome is a 1 cycle in which he would spawn from either the far left or far right of the screen. | *The biggest time loss/save comes from the Mummy whose spawns are random. The best outcome is a 1 cycle in which he would spawn from either the far left or far right of the screen. | ||
− | *Each full cycle costs 1400 frames (23.3 sec) | + | *Each full cycle costs 1400 frames (~23.3 sec) |
− | *Half a cycle or if you are one hit off is still a 700 (11.6 sec) frame time loss. So it is worth to practice nailing the 1 cycle or any subsequent cycles to lessen the time loss. | + | *Half a cycle or if you are one hit off is still a 700 (~11.6 sec) frame time loss. So it is worth to practice nailing the 1 cycle or any subsequent cycles to lessen the time loss. |
=== 1 Cycle Mummy Strats === | === 1 Cycle Mummy Strats === |
Latest revision as of 05:05, 28 August 2022
Game | Super Castlevania IV |
---|---|
Level sections | A-1, A-2 |
Level name | Clock Tower |
Previous level | Stage 9 |
Next level | Stage B |
Contents
Safe Route
Optimal Route
Note: Here I got one cycle mummy. I do have a bad Slogra and Dracula fight later to compensate if you have a bad spawn.
Tutorials
Bad Gear Push Explained
Note: For the trick, hold left for a couple of frames as Simon lands after the medusa boost. On the gear or below the spikes both works.
Climb A early first ring grab
- A Rushed explanation what you need to know for a early first Ring grab in the second climb A
Stage A-1-3: Setup for 1st Ring Glitch (Ver. 1)
Stage A-1-3: Setup for 2nd Ring Glitch (Ver. 1)
Stage A-1-3: Setup for 2nd Ring Glitch (Ver. 2)
Strat Compare Time Saves
First climb Stage A despawn Gear Nobs
Note: This reduces lag and saves almost a second.
Boss: Akmodan II (Mummy)
Overview
- The biggest time loss/save comes from the Mummy whose spawns are random. The best outcome is a 1 cycle in which he would spawn from either the far left or far right of the screen.
- Each full cycle costs 1400 frames (~23.3 sec)
- Half a cycle or if you are one hit off is still a 700 (~11.6 sec) frame time loss. So it is worth to practice nailing the 1 cycle or any subsequent cycles to lessen the time loss.
1 Cycle Mummy Strats
Left Side
Right Side
Notes:
- For both of these videos, these are best scenarios. Mummy can give fireballs as an attack instead of bandage and positioning will have to change.