Difference between revisions of "Cv4/stage9"
From Castlevania Speedrunning
| Line 2: | Line 2: | ||
| image = cv4stage9.jpg | | image = cv4stage9.jpg | ||
| game = Super Castlevania IV | | game = Super Castlevania IV | ||
| − | | level_name = | + | | level_name = Treasury |
| level_sections = 9-1, 9-2 | | level_sections = 9-1, 9-2 | ||
| previous = None | | previous = None | ||
| Line 14: | Line 14: | ||
'''Notes:''' | '''Notes:''' | ||
*Practice. It takes 22 whips to break Zapf into three. Best when Zapf breaks in either corner. | *Practice. It takes 22 whips to break Zapf into three. Best when Zapf breaks in either corner. | ||
| − | + | ||
| + | === 9-2 Spike Jump (Consistent Set-Up) === | ||
{{#ev:youtube|25T7USEjE1I|560||}} | {{#ev:youtube|25T7USEjE1I|560||}} | ||
| − | |||
Revision as of 17:22, 14 August 2017
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| Game | Super Castlevania IV |
|---|---|
| Level sections | 9-1, 9-2 |
| Level name | Treasury |
| Previous level | None |
| Next level | Stage A |
Safe
Optimal
Notes:
- Practice. It takes 22 whips to break Zapf into three. Best when Zapf breaks in either corner.
