Difference between revisions of "Cv4/stage9"
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=== 9-2 Spike Jump (Consistent Set-Up) === | === 9-2 Spike Jump (Consistent Set-Up) === | ||
{{#ev:youtube|25T7USEjE1I|560||}} | {{#ev:youtube|25T7USEjE1I|560||}} | ||
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+ | === 9-2 Ring Glitch === | ||
+ | {{#ev:youtube|rC3HpqnLgJg|560||}} | ||
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== Boss: Zapf Bat == | == Boss: Zapf Bat == | ||
*Zapf bat takes 22 hits to break into three. Best when Zapf breaks in either corner. This requires good reaction to do since he will move randomly each time at the top of the screen. | *Zapf bat takes 22 hits to break into three. Best when Zapf breaks in either corner. This requires good reaction to do since he will move randomly each time at the top of the screen. |
Revision as of 04:22, 25 January 2021
Game | Super Castlevania IV |
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Level sections | 9-1, 9-2 |
Level name | Treasury |
Previous level | Stage 8 |
Next level | Stage A |
Contents
Safe Route
Optimal Route
Top Splits and Time Saves
9-2 Spike Jump (Consistent Set-Up)
9-2 Ring Glitch
Boss: Zapf Bat
- Zapf bat takes 22 hits to break into three. Best when Zapf breaks in either corner. This requires good reaction to do since he will move randomly each time at the top of the screen.