Difference between revisions of "Cv4/stageA"
From Castlevania Speedrunning
								
												
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| *Half a cycle or if you are one hit of are still is a 700 (11.6 sec) frame time lose. So a good boss to invest some time | *Half a cycle or if you are one hit of are still is a 700 (11.6 sec) frame time lose. So a good boss to invest some time | ||
| − | ==Optimal  | + | ==Optimal Route == | 
| + | |||
| + | === [[cv4/stageAsplits | Top Splits and Time Saves]] === | ||
| ===Bad Gear Push Explained=== | ===Bad Gear Push Explained=== | ||
Revision as of 04:04, 4 June 2020
|  | |
| Game | Super Castlevania IV | 
|---|---|
| Level sections | A-1, A-2 | 
| Level name | Clock Tower | 
| Previous level | Stage 9 | 
| Next level | Stage B | 
Contents
Stage Overview
Notes:
- 0:32 - Dboost Skeleton is RNG
- The biggest time loss/save comes from the Mummy whose spawns are random. The best outcome is a 1 cycle in which he would spawn from either the far left or far right of the screen.
- Each full cycle costs 1400 frames (23.3 sec)
- Half a cycle or if you are one hit of are still is a 700 (11.6 sec) frame time lose. So a good boss to invest some time
Optimal Route
Top Splits and Time Saves
Bad Gear Push Explained
Climb A early first ring grab
- A Rushed explanation what you need to know for a early first Ring grab in the second climb A
Stage A-1-3: Setup for 1st Ring Glitch (Ver. 1)
Stage A-1-3: Setup for 2nd Ring Glitch (Ver. 1)
Stage A-1-3: Setup for 2nd Ring Glitch (Ver. 2)
1 Cycle Mummy Strats
Left Side
Right Side
Notes:
- For both of these videos, these are best scenarios. Mummy can give fireballs as an attack instead of bandage and positioning will have to change.
