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→Moves List
Nowhere near as reliable as Alucard's sword or Richter's whip in general due to its short range. Used only a few times in the run.
=== MP Management ===Many of Maria's best movement options will actually pause Maria's MP regeneration. This means that, in a speedrun, relying solely on the Four Beasts invincibiliyy spell isn't viable because she won't have enough MP to defeat the bosses. This is an extensive list of the different properties each move has. Not everything is used in the speedrun, some things are mostly to make your gameplay more stylish and fluid. === Projectile Attack ====
If you're playing with a controller, I strongly recommend mapping one of the shoulder buttons as your projectile attack because it'll make it more comfortable to charge while doing other moves. It might feel uncomfortable at first, but you'll get used to it eventually and this attack really doesn't need to be used all that often.
* Level 1 (default, no charge)
* '''Level 4 Laser Beam'''
** Also provides a shield that can stop enemy projectiles
=== Special Moves ===
==== MP Management ====
Many of Maria's best movement options will actually pause Maria's MP regeneration. This means that, in a speedrun, relying solely on the Four Beasts invincibiliyy spell isn't viable because she won't have enough MP to defeat the bosses.
This is an extensive list of the different properties each move has. Not everything is used in the speedrun, some things are mostly to make your gameplay more stylish and fluid.
=== Flying Kick ===