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AoS/Glitches

183 bytes added, 22:08, 13 August 2025
No clue how to remove the obnoxious spaces after links, but hey, now that citation looks nicer
There is another setup that need no wall clipping at the beginning. In this setup player need to be close to the ceiling, take damage to fly away from the wall, and do a high jump/uppercut towards the wall at the same frame.
For Julius, uppercut can be replaced with a precise double jump, but basically using double jump is slower.<sup>[https://tasvideos.org/8039S 1]</sup>
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An example of the enemy knockback + uppercut zip can be found [https://youtu.be/gT0IjdRFzjQ?si=uL5yJbSKAp17CZl1 here], where it is frame advanced and viewed with hitboxes for clarity.
==== Cow zip ====
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