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= Death Skip =
Death Skip is the first major glitch you perform performed in several categories, including [[SOTN/Alucard Any% NSC|Alucard Any% NSC]], and there are multiple known methods for performing it. It is a crucial glitch to perform in [[SOTN_Alucard_Any%25_NSC#Standard_Route|Alucard Any% NSC]], because it allows Alucard to keep his starting equipment, which the game ordinarily takes away from you when you first encounter Death. The Standard method of executing this trick uses the Neutron Bomb gained during the Prologue, and it and the other methods are detailed below.
== Big Toss Death Skip ==
=== Unbuffered with visual cue ===
When you press LEFT, you are trying to hold LEFT for exactly 5 or 6 frames (1/12 or 1/10 of a second). Instead of bringing up the map to confirm Alucard's position, you can instead let Alucard's foot come to rest on the floor (takes slightly less than half a second after you let go of LEFT). Alucard's frontmost foot has 3 light gray pixels that touch the floor. If either the right or middle gray pixel of Alucard's foot is resting above the dark gray vertical line in the stone texture of the floor, Alucard is in the correct position to map buffer or menu buffer the rest of the inputs (LEFT and ATTACK).
[[File:SOTNDeathSkipVisualCues.png | 280px]]
=== Common mistakes ===
If you activate the Neutron Bomb, and the Warg doesn't die, then the Warg was off-screen when the Neutron Bomb activated. Make sure you give the Warg enough time to be lured a little to the right after you jump over them.
If the Warg dies, but you don't see a Level Up animation, then you did not have the correct experience before killing the Warg. Make sure your XP value is in the range of 88 to 99 before you reach the final Warg.
If you get the Level Up animation, but you still do not get the skip upon entering Death's Room, make sure you are doing all of the following:
* Playing on the Playstation or XBox version of the game (some versions of the game do not have this method of Death Skip)
* Begin holding Dash while the Level Up animation is playing, and don't let go until after you see Alucard dash to the right
* Do a full jump to the right (hold RIGHT and JUMP and don't let go of either) over the stairs leading into Death's room (If you make contact with the stairs, it can alter Alucard's sub-pixel values and ruin the setup)
* Walk through the screen transition (do not attempt to Dash or Shield Dash through the screen transition)
If, after all this, you are still not getting the Death Skip to work, you may not be finding the right pixel position when starting the skip. Consult the above visual cues, or study the unbuffered with visual cue method listed above.
== Spell Death Skip ==