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SOTN/Alucard Any% NSC Blindfolded

407 bytes added, 00:30, 11 June 2023
Explain shield dashing until damage check
== Shield Dash until Damage Check ==
 
Throughout the blindfolded category, the fastest movement between two points will often be to shield dash until you run into an enemy. The sound of Alucard taking damage from an enemy will serve as a sound cue and let you know when you have reached the next waypoint. By memorizing the layout of rooms and the enemies within, you can use these sound cues to verify that you are still on the correct route.
= Start =
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