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* Jump and whip down (or limp whip). The whip and jump are almost together. You try to stun the eyeball in front of you so you have enough frames to get through the second crusher.
* You almost walk of the edge before the crusher. Jump late. If you jump early you will jump into the hitbox of the crusher again.
=== 8-2 Falling Room Strategies ===
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'''Notes:'''
* Comparison of the 2 most utilized strategies in clearing the 8-2 Stair Fall.
=== 8-2 Stair boost ===