124
edits
Changes
→Boss
*This kills the boss in 2 cycles.
*Stand towards the center of the middle platform during the first cycle.
*Make sure the first cross at the start of 1st cycle is earlier rather than later. Ideally you want to hit the boss as soon as it becomes vulnerable so it doesn't move an inch, otherwise you could get different patterns.
*This is also a damageless way to fight the boss, though sometimes you will get hit right before the second item crash.
*This strat shortens the cycles and provides a faster fight, but it comes at the cost of two damage boosts.
*Stand on the left side of the middle platform during the first cycle.
*Make sure the first crosses both at the start of 1st cycle and at the start of 2nd cycle are earlier rather than later. Ideally you want to hit the boss as soon as it becomes vulnerable so it doesn't move an inch, otherwise you could get different patterns.
*The 4th whip at 0:06 is just to make it so that Richter takes knockback, uncrouching works the same.
*Delay the final item crash a small amount to make sure you don't take an extra hit when it finishes.
*If you don't have enough health for this strat, follow the Safe strats instead.
*3 jumps and 1 whip, initiated as soon as the orb spawns, makes a solid buffer for a more optimal orb grab from the middle ledge.