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Castlevania Speedrunning β

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Cv3/rammap

913 bytes added, 07:46, 11 June 2019
Started ram map for USA version with my own information
'''[[cv3/hacking| previous page]]'''
 
== Castlevania III - Dracula's Curse (USA) ==
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$0018 mode (07=debug)
 
$002b paused if 01
 
$0032 stage A (Level)
$0033 stage B (Section)
$0034 Stage C (Screen)
$0035 lives
$0036 points 0000xx
$0037 points 00xx00
$0038 points xx0000
$0039 character 1 (ff=empty 00=Trevor 01=Sypha 02=Grant 03=Alucard)
$003a character 2 (ff=empty 00=Trevor 01=Sypha 02=Grant 03=Alucard)
$003b character index (00 or 01)
$003c life
$003d enemy life
 
$007e time 00xx
$007f time xx00
 
$006b debug cursor value
 
$0084 hearts
$0085 sp weapon (Trevor)
$0086 sp weapon (Helper)
$0087 Double/Triple value (Trevor)
$0088 Double/Triple value (helper)
$0089 02=refreshes screen somehow? used in paralax i think
 
$008e whip power up level (Trevor)
$008f whip power up level (Helper)
 
$00bf setting to 0x80 freezes stuff (preparation for death I think)
 
$07f6 01=expert mode
 
$07f8 - $07ff Player name
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== Castlevania III RAM and ROM offsets (mostly Akumajou Densetsu (J)) ==