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SOTN/Maria

143 bytes added, 09:48, 16 June 2018
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Maria plays in a similar way to richter. All of her moves are unlocked at the start and the routes are similar. Unlike Richter she is much more resilient and can take a few hits without issues, allowing her to utilize damage boosts and some more room for mistakes. Console and emulator runs are separated into different categories due to a severe difference in performance. 
== Character Information ==
== Special Moves ==
 
{| class="wikitable"
!width="140"|Move
!width="340"|Input
!Damage
!MP Cost
!Total frames
!Invincible frames
1px 1px 0 #000; ">KICK</span>
|style="background-color:#252525;"|45
|style="background-color:#252525;"|1
|style="background-color:#252525;"|60
|style="background-color:#252525;"|0
!width="340"|Input
!Damage
!MP Cost
!Total frames
!Invincible frames
1px 1px 0 #000; ">JMP</span>
|style="background-color:#252525;"|80
|style="background-color:#252525;"|2
|style="background-color:#252525;"|46
|style="background-color:#252525;"|0
!width="340"|Input
!Damage
!MP Cost
!Total frames
!Invincible frames
1px 1px 0 #000; ">JMP</span>
|style="background-color:#252525;"|20
|style="background-color:#252525;"|1
|style="background-color:#252525;"|46
|style="background-color:#252525;"|0
204
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