SOTN/Alucard Any% NSC

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Revision as of 00:21, 10 January 2019 by Openatheclose (talk | contribs) (Added Prologue section and filled it in. Hoping to fill in the majority of this page over the next few days. Very new to speedrunning and non-casual SOTN so feel free to correct me.)
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This is the most popular category for Symphony of the Night. It is well balanced and a good choice for first category to learn. There is only one route, but it contains some advanced and safer strategies runners can choose from.

Route

Prologue

In the Prologue, you play as Richter. Actions performed as Richter will determine the starting state of Alucard once the main game begins. These effects include:

- If the fight ends and Richter has 0 hearts, Alucard will start with a Heart Refresh in his inventory.
- If Richter gathers more than 40 hearts (41 or more), Alucard will start with a Neutron Bomb.
- If Richter dies and gets revived by Maria, Alucard will start with a Potion.

In the Any% Run, we want the first two of these. Therefore, you will need to gather 11 hearts before the fight starts. This is accomplished by: 1. Launch up into the ceiling to the treasure room (the one that the staircase comes down from. Don't extend the staircase though; although no opening is visible, Richter can still go through the gap). With proper alignment, Richter will strike the candlestick to the right, gaining 5 hearts. 2. After falling back down from the ceiling, strike the first candlestick and the vase on the table, These will give you 1 and 5 hearts respectively, adding up to the 11 hearts you need to collect. From here, go fight Dracula. You have 2 Hydrostorms available, and 11 normal floor-throws. The majority of these floor-throws will be tossed off-screen, just to get rid of them. This fight should be pretty easy. You just need to make sure not to finish off Dracula until you're down to 0 hearts to ensure that you get the Heart Refresh.

Death Skip

Clock Rush

Colosseum

Library

Clock Tower & Castle Keep

Second Castle

Experience Route

  • 3 zombies
  • all 3 skeletons in the first room of alchemy lab
  • one green axe lord in the spittlebone room

Slogra and Gaibon Double Kill

  • all 3 flea men
  • everything in the long hallway
  • one blue axe knight
  • fast route with sub 8 clock rush
    • kill everything in the outer wall
    • kill sword lord once
    • everything in the long hallway
  • playstation / emulator route
    • skip blue axe knight and spear guard
    • everything in the long hallway
    • kill first blade master
    • everything in the long hallway

No Double Kill

  • all 3 flea men
  • fast route with sub 8 clock rush
    • everything in the long hallway
    • kill both blue axe knights
    • kill everything in the outer wall
    • kill sword lord once
    • everything in the long hallway
  • playstation / emulator route
    • skip dipplos before dopple
    • skip both blue axe knights
    • skip blue axe knight and spear guard
    • kill all 3 bone muskets
    • everything in the long hallway
    • kill first blade master
    • everything in the long hallway

Record Progression

SOTN Record Progression#Alucard Any% No Save Corruption

Video Tutorials