Difference between revisions of "Cv4/stageA"

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(General Stage Information)
(Optimal Route)
 
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== General Stage Information ==
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== Safe Route ==
 
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{{#ev:youtube|BRE4BWweu5g|560}}
*The biggest time loss/save comes from the Mummy whose spawns are random. The best outcome is a 1 cycle in which he would spawn from either the far left or far right of the screen.
 
**Each full cycle costs 1400 Frames (half a cycle or if you are one hit of are still a 700 frame time lose. So a good boss to invest some time)
 
 
 
== Safe ==
 
 
 
==Optimal Strats==
 
  
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== Optimal Route ==
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{{#ev:youtube|FMFHVuJ7qDc|560}}
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Note: Here I got one cycle mummy. I do have a bad Slogra and Dracula fight later to compensate if you have a bad spawn.
  
===Bad Gear Push Explained===
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== Tutorials ==
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=== Bad Gear Push Explained ===
 
{{#ev:youtube|vW_F6MbgUGk|560||}}
 
{{#ev:youtube|vW_F6MbgUGk|560||}}
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Note: For the trick, hold left for a couple of frames as Simon lands after the medusa boost. On the gear or below the spikes both works.
  
===A Rushed explanation what you need to know for a early first Ring grab in the second climb A===
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=== Climb A early first ring grab ===
 
{{#ev:youtube|2o8hn88uLCE|560||}}
 
{{#ev:youtube|2o8hn88uLCE|560||}}
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*A Rushed explanation what you need to know for a early first Ring grab in the second climb A
  
  
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== Strat Compare Time Saves ==
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===First climb Stage A despawn Gear Nobs===
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{{#ev:youtube|egm-qaXMOJM|560||}}
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Note: This reduces lag and saves almost a second.
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== Boss: Akmodan II (Mummy) ==
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=== Overview ===
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 +
*The biggest time loss/save comes from the Mummy whose spawns are random. The best outcome is a 1 cycle in which he would spawn from either the far left or far right of the screen.
 +
*Each full cycle costs 1400 frames (~23.3 sec)
 +
*Half a cycle or if you are one hit off is still a 700 (~11.6 sec) frame time loss. So it is worth to practice nailing the 1 cycle or any subsequent cycles to lessen the time loss.
  
 
=== 1 Cycle Mummy Strats ===
 
=== 1 Cycle Mummy Strats ===
 
 
 
'''Left Side'''
 
'''Left Side'''
{{#ev:youtube|p506WCnFoDw|560||}}
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{{#ev:youtube|p506WCnFoDw|560||}}
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 +
 
 
'''Right Side'''
 
'''Right Side'''
 
{{#ev:youtube|kaXrguVkVYM|560||}}
 
{{#ev:youtube|kaXrguVkVYM|560||}}
 
'''Notes:'''
 
'''Notes:'''
 
*For both of these videos, these are best scenarios. Mummy can give fireballs as an attack instead of bandage and positioning will have to change.
 
*For both of these videos, these are best scenarios. Mummy can give fireballs as an attack instead of bandage and positioning will have to change.
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 +
=== Early Orb ===
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 +
[[File:Stage A Early Orb Setup.jpg]]

Latest revision as of 05:05, 28 August 2022

Level Details
Game Super Castlevania IV
Level sections A-1, A-2
Level name Clock Tower
Previous level Stage 9
Next level Stage B

Safe Route

Optimal Route

Note: Here I got one cycle mummy. I do have a bad Slogra and Dracula fight later to compensate if you have a bad spawn.

Tutorials

Bad Gear Push Explained

Note: For the trick, hold left for a couple of frames as Simon lands after the medusa boost. On the gear or below the spikes both works.

Climb A early first ring grab

  • A Rushed explanation what you need to know for a early first Ring grab in the second climb A


Stage A-1-3: Setup for 1st Ring Glitch (Ver. 1)

Stage A-1-3: Setup for 2nd Ring Glitch (Ver. 1)

Stage A-1-3: Setup for 2nd Ring Glitch (Ver. 2)

Strat Compare Time Saves

First climb Stage A despawn Gear Nobs

Note: This reduces lag and saves almost a second.


Boss: Akmodan II (Mummy)

Overview

  • The biggest time loss/save comes from the Mummy whose spawns are random. The best outcome is a 1 cycle in which he would spawn from either the far left or far right of the screen.
  • Each full cycle costs 1400 frames (~23.3 sec)
  • Half a cycle or if you are one hit off is still a 700 (~11.6 sec) frame time loss. So it is worth to practice nailing the 1 cycle or any subsequent cycles to lessen the time loss.

1 Cycle Mummy Strats

Left Side


Right Side

Notes:

  • For both of these videos, these are best scenarios. Mummy can give fireballs as an attack instead of bandage and positioning will have to change.

Early Orb

Stage A Early Orb Setup.jpg