Open main menu

Castlevania Speedrunning β

Changes

Cv4/stage1

438 bytes added, 03:20, 19 May 2023
m
no edit summary
| next = [[cv4/stage2 | Stage 2]]
}}
 
== Safe Route ==
A basic overview of the level if you're starting out with the game or want to know safer methods to finish the level.{{#ev:youtube|VfbSwfDC8YI|560}}
'''Notes'''<br/>*This route is intended for beginners and avoids most [[Cv4/tricks#Damage_Boosting | damage boosts]] to get through the stage. ==Optimal Route = Safe Strat 1-1 Video by JustDefend ==={{#ev:youtube|Q17lHJiDG5w|560}}
=== Safe Strat 1-2 Video by JustDefend ==={{#ev:youtube|11WtrjTPUy4FGP_9VUP6Go|560}}
=== Safe Strat '''Notes''' <br/>*At 1-3 Video by JustDefend ===:10 performs the wall clip (saves ~2.5). A tutorial can be found below.<br/>*At 1:20 this skeleton is random. If he does not jump you will take a secondary boost in the next screen.{{*At 2:00 performs a medusa boost with a [[Cv4/tricks#evLimp_Whip | limp whip]], (each saves ~.25) see visual cues below for more information.*At 2:youtube|eFnESzIr7N8|560}}20 for more information on the boss fight see below section.
== Optimal Route ==
<div class="toccolours mw-collapsible mw-collapsed" style="width:770px">'''1-2 Wall Clip Tutorials'''<div class= [[cv4/stage1splits "mw-collapsible-content">{{#evt: service=twitchvod|id=394702574|dimensions=560| Top Splits and Time Saves]] urlargs=autoplay=false&parent=castlevaniaspeedruns.com}}<br/><br/>'''Notes:'''<br/>*This trick saves ~2.5 over normal strat and the inputs are precise to getting into the wall successfully.*When connecting to the ring the screen needs to scroll left so the game will try to eject you to the right side of the wall.*These are the 4 pixels where Simon can jump into the screen transition. See visuals below.*For other tutorials on wall clip see link here.<br/>
=== 1-2 Ring Wall Clip Tutorials ===''' Frame to let go '''
<div class="toccolours mw-collapsible mw-collapsed" style="width[[File:560px">'''1-2 Clip Tutorial (Joe)'''<div class="mw-collapsible-content">{{#ev:youtube|9iEed9xtsng|560|WallClipFrame_to_let_go.png |https://www.youtube.com/watch?v=9iEed9xtsng}}'''Notes:'''*2 frame window (saves ~0.6sec)</div></div>320px]]
<div class="toccolours mw-collapsible mw-collapsed" style="width:560px">
'''1-2 Clip Tutorial (Hanage)'''
<div class="mw-collapsible-content">{{#ev:youtube|I1DSynIxTh4|560||https://www.youtube.com/watch?v=I1DSynIxTh4}}
</div>
</div>
<div class="toccolours mw-collapsible mw-collapsed" style="width:560px">'''1-2 Clip Tutorial minimal input (bogaabogaa)Pixels To Jump Into Transition '''<div class="mw-collapsible-content">{{#ev:youtube|P4kmpf9C3jo|560}}</div></div>
<div class="toccolours mw-collapsible mw-collapsed" style="width[[File:560px">WallClipTPpixel1.jpg | 320px]] '''1-2 Wall Clip Tutorial (by jay_cee)'''[[File:WallClipTPpixel2.jpg | 320px]] <div class="mw-collapsible-content">{{#evt[[File: service=twitchvodWallClipTPpixel3.jpg |id=394702574|dimensions=560320px]] [[File:WallClipTPpixel4.jpg |urlargs=autoplay=false}}320px]]
</div>
</div>
<div class="toccolours mw-collapsible mw-collapsed" style== "width:770px">'''1-3 Medusa Boosts '''<div class==="mw-collapsible-content">{{#ev:youtube|tqG4cXTfOAY|560}}'''Notes:'''<br/>*This video demonstrates the medusa boosts and how to execute.*The higher your boost the more frames you save.<br/>
[[File:Stage 1 1st Medusa Head Boost.jpg]] [[File:Stage 1 2nd Medusa Head Boost.jpg]]
== Alternative Optimal Strategies =='''Visual Guide for Boosting'''
'''1-2 Ring-Room Full-Halfie'''{{#ev[[File:youtube|EOXYQJoktdg|560||}} '''Stage 1-2 Ring Room Zip'''{{#ev:youtube1st Medusa Head Boost.jpg |n7EmbDmursw|560||}}'''Notes380px]] [[File:'''*2 frame window. Much more difficult than wall clip, since you have to adjust during the swing to get the correct angle. '''Stage 1 Route Improvement'''{{#ev:youtube2nd Medusa Head Boost.jpg |QyTFRTqnJks|560||}}'''Notes:'''*This showcases an alternative bat strat380px]]
</div>
</div>
==Boss: Rowdain==
== Ring Glitch Time Save Comparison = Safe ===
{{#ev:youtube|s9_7fMXrUvI|560||}}'''1-2 Ring-Room Time SaveNotes'''*Whipping 4 times helps set up the timing so the first cross hits the horse head as it appears.
=== Optimal ==={{#ev:youtube|aXpLYD30WVMLigyapdDlmo|560||}}'''Notes'''*This showcases You lose no time on clunk frames when you enter the boss as the time saved from successfully executing transition is scripted.*Jump 3 times before the Ring Glitchfight starts as a cue for when to throw your crosses.*Please see Joe's [[Cv4/tutorials#JoeDamillio.27s_.28Most.29_Bosses_Tutorial | boss tutorial]] as well for more detailed information.