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Cv4/Sprites

No change in size, 20:24, 17 July 2019
Format Example with Skeleton
ss aa bb cc dd aa bb cc dd aa bb cc dd aa bb cc dd ss aa bb cc dd aa bb cc dd aa bb cc dd
ss=Size Number of 2x2 queuers to use. 00 Is not a number and will overload. A new ss means a new frame in the example above are two Frames frames shown
aa=Offset (01 move one pixel right 80 will wrap)

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