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Cv1/dracula

2,970 bytes added, 1 March
Drac Crit Chart
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This article is a heavy WIP- for anything beyond basic to intermediate strategies please refer to SBD Wolf's World Record strat video https://www.twitch.tv/videos/1048136981
==== Missed Crit on 2-Cycle Strat ====
{{#ev:youtube|c9K-M_DSRqI|550}}
*Refresh rate in the video makes it a little unclear where Simon should be positioned for the backup. Here is the general location.
[[File:Drac_2-cycle_backup1_position.png|280px]]
 
==== Missed Backward Jump on 2-cycle Strat ====
{{#ev:youtube|-iMQ7BA1KpE|550}}
*Ideally you react in time to missing the backward jump and you stop throwing crosses, which would break the candles on the left. If you do break those candelscandles, you will have to fight the cookie monster with a single shot holy water or even with the cross.
==== Death Recovery ====
(Video Link)
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=== Standard After 3-Cycle ===
(Video Link){{#ev:youtube|-BPHCKCNeLE|550}}*Manipulation infoYou ideally want to have 12-14 hearts at the beginning of Phase 2 for this strat*Pickup holy water and triple multiplier and position yourself approximately 1 whip length from Dracula**The whip before the transformation is used to both gauge this distance and for a timing mechanism*You can get 2 jump whips in before the first available jump**Be sure to hold B after the 2nd whip. This will manipulate Drac into a quick short hop.*Once landed, let stun Drac with a holy water while it is in the crounched position*Begin with a jump once.whip followed by a holy water while falling to chain the stun lock*The holy water will deal damage to Drac as long as it passes through its head**If you miss a jump whip, ensure that you still throw a holy water to maintain the stun lock
=== Standard After 4-Cycle or higher ===
(Video Link)*Manipulation infoSame strat as Standard After 3-cycle, let it jump once.you will just be setting up wherever you end up killing Drac in Phase 1
=== Standard After 2-Cycle ===
==== Simple Opening ====
(Video Link){{#ev:youtube|sMh89DRJDIs|550}}*Easy 2-hit cross opening. Hold B after throwing the second cross to force the early jump.
==== Intermediate Opening ====
(Video Link){{#ev:youtube|Cy8WFw0gDjc|550}}*3-hit cross opening. For the second cross throw, press right, release, then jump to avoid getting a forward jump towards Cookie. Hold B after the second cross.
==== Optimal Opening ====
(Video Link){{#ev:youtube|TbAekcTp7ww|550}}*4-hit cross opening.Requires a just-frame backjump input for the first cross. Hold B after whipping the Holy Water candle. === Drac Crit Chart ===[[File:Dracula_rising_crit_map.png|thumb|500px]]
=== Tyson Cookie ===
(Video Link){{#ev:youtube|JyGAiRkEcmY|550}}*Showcase video after 2-Cycle Optimal Opening, but this This can be done after any Phase 1 and after any opening.*This is double frame perfect*Visual cue if hit*Only worth going for if consistent enough*If going for this, needs Requires fewer hearts, and . You can skip a big heart at the end of Stage 17 if good pattern on 17-2 fleamen.*Think of each jump whip and falling whip as a set. Each whip input of each set of whips (jump whips and down whips) are frame perfect. **The first whip needs to be staggered 1 frame after your jump input, and the falling whip needs to be input exactly 22 frames after the first whip input in order to connect.**If you jump and get no whip, your jump and whip inputs were on the same frame**If you input a second whip, but it did not come out, your input was early.*Note the pink hit markers for each whip. If you do not see a hit marker for your falling whip, it did not deal damage and was too slow.*Only worth going for if you can consistently get 4 or more sets of tyson whips, otherwise this loses time over the standard (Machine gun) strat.
=== Backups ===
==== Double Shot Fight ====
<span style="color:#00FF00">Recommended to newcomers</span><br />{{#ev:youtube|x-RYQRIkWMk|550}}*This can also be used if you lack the hearts for the Standard Kill (Video LinkMachine Gun)*You can get in 2 jump whips per holy water 
==== Single Shot Fight ====
(Video Link){{#ev:youtube|szRuYKjnzwU|550}}*Recommend stunning immediately*You can get in 3 jump whips per holy water
*When attacking, tap B for as little as possible to reduce the chances of the Cookie Monster jumping.
*If Cookie Monster poises to jump (raises arms/one leg), do NOT finish your current set of jump whips. Move to a safe distance and re-apply holy water stun lock.
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== <span class="mw-customtoggle-2" style="font-size:large; display:inline-block; float:right;"><span class="mw-customtoggletext">[Show/Hide]</span></span> 2snek Beginner/Race Video Guide ==
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{{#ev:youtube|ZZ4LA2dM5Ro|550}}
 
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