Changes

Jump to: navigation, search

Cv4/tricks

211 bytes added, 22:11, 8 May 2019
Stairs
=== Stairs ===
*Stairs slow you down, therefore, as little time as possible should be spent on them.
*Stairs are tile collision events with the sprite. The game is programed that Simon's Sprite x Coordinate can look onto the tile.
But every 8 pixel you can fall through if you jump toward the tile cross point.
=== Powerups ===

Navigation menu