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SOTN/Alucard Any% NSC

798 bytes added, 16:38, 10 January 2019
Clock Rush
== Clock Rush ==
The Clock Rush is the sequence where the player must go from Death's Chamber (after skipping him, of course), obtain the Form of Wolf, and return to the Clock Room. This is particularly complicated by the fact that, once returned to the Clock Room, the player will be entering the upper-left statue opening, which opens and closes on every minute. On even minutes, it is open, and on odd minutes, it is closed. For example, at 07:59 it will be closed, and at 08:00 it will open up. This timer appears to be identical to the in-game timer shown on the pause screen. Note, however, that this is NOT going to be the same as your speedrunning timer, because your speedrunning timer does not stop for anything, while the in-game timer that controls the clock room stops ticking whenever the game is paused or on the map screen, and possibly during loading screens. This means you can not simply rely on your speedrunning timer to tell you when the clock will open or close.The current top speedruns arrive back at the clock room around 07:50, meaning that they will be waiting around for 10 seconds until the clock opens at the 8:00 mark. It is important to understand that, because the clock will not open until 8:00, you could shave off up to 50 seconds from the beginning of your run with zero benefit. Arriving at 07:20 is no better than 07:50. For this reason, unless an alternative strategy can be found that is substantially better than the current strategy (or if the entire run is overhauled), it is unlikely that any changes or improvements will occur during the Clock Rush phase of the round. As long as you get to the clock before the 8 minute mark, no benefits will be found, unless someone can beat the 7 minute mark, which seems currently to be impossible.
== Colosseum ==

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