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Add headers and info about telling if the Clock Statue is open or closed
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== Room before Doppelganger ==
== Doppelganger Fight ==
== Outer Wall 1 ==
== Outer Wall 2 ==
== Long Hallway going left ==
== TODO: Rest of Marble Gallery ==
== Clock Room ==
=== Determining if the Statue is open or closed ===
From the center area of this room, move up against the left ledge, Pivot Right, then proceed to do 2 Left Jumps. If the Statue is Open, Alucard will travel far enough left to make it to the next room over, triggering a change in the music that you can use as a cue. If the Statue is closed, part of Alucard's jump will be interrupted, shortening the horizontal distance covered and Alucard will still be inside the Clock Room.
== Skelerang Room ==
== TODO: Olrox's Quarters ==
== TODO: Colosseum Entrance ==
= Save in Colosseum =