Cv4/stageA
From Castlevania Speedrunning
								Revision as of 21:13, 18 May 2019 by Bogaabogaa (talk | contribs) (→First Climb A Despawn Gear Nobs)
|  | |
| Game | Super Castlevania IV | 
|---|---|
| Level sections | A-1, A-2 | 
| Level name | Clock Tower | 
| Previous level | Stage 9 | 
| Next level | Stage B | 
Contents
General Stage Information
- The biggest time loss/save comes from the Mummy whose spawns are random. The best outcome is a 1 cycle in which he would spawn from either the far left or far right of the screen.
- Each cycle costs (?)
 
Safe
Optimal Strats
egm-qaXMOJM
First climb Stage A despawn Gear Nobs
Note: This reduces lag.
Bad Gear Push Explained
A Rushed explanation what you need to know for a early first Ring grab in the second climb A
Stage A-1-3: Setup for 1st Ring Glitch (Ver. 1)
Stage A-1-3: Setup for 2nd Ring Glitch (Ver. 1)
Stage A-1-3: Setup for 2nd Ring Glitch (Ver. 2)
1 Cycle Mummy Strats
Left Side
Right Side
Notes:
- For both of these videos, these are best scenarios. Mummy can give fireballs as an attack instead of bandage and positioning will have to change.
