SOTN/Maria
From Castlevania Speedrunning
Revision as of 09:23, 16 June 2018 by TalicZealot (talk | contribs) (Created page with "{| class="infobox" !colspan="2" style="text-align: center;"|'''''Maria Renard''''' |- !colspan="2"|180px |- |'''platforms''' |Sega Saturn |- |rowspan="2...")
Maria Renard | |
---|---|
platforms | Sega Saturn |
categories | Any% |
All Bosses |
Maria plays in a similar way to richter. All of her moves are unlocked at the start and the routes are similar. Unlike Richter she is much more resilient and can take a few without issues, allowing her to utilize damage boosts and some more room for mistakes. Console and emulator runs are separated into different categories due to a severe difference in performance.
Contents
Character Information
Special Moves
Move | Input | Damage | Total frames | Invincible frames | Notes |
---|---|---|---|---|---|
Uppercut | + JMP | 80 | 46 | 0 | Cannot execute special moves for 4 frames after ceiling bonk. Up input can be a diagonal when airborne. |
Move | Input | Damage | Total frames | Invincible frames | Notes |
---|---|---|---|---|---|
Slide | (hold) + JMP | 20 | 46 | 0 | Can be chain-canceled into itself after 14 frames. |
Techniques
Skips
Categories
Video Tutorials
Speed Values
horizontal speed values | |
---|---|
walking / jumping | 1.5 |
running | 2.75 |
front kick AVG | 4.2 |
front kick TOP | 6.5 |
dive kick AVG | 5.0 |
dive kick TOP | 5.5 |
uppercut diagonal | 4.8 |