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Add link to Nice RNG
The Flea Man will initially aggro you when you are less than 96 pixels away (the red line in the images below)
The type of jump the Flea Man performs is dependent on how far away you are, whether you are facing the same direction he is or not, and the result of a call to [[SOTN/Nice_RNG|the nice RNG ]] (a 1d8, in dice terms)
The Flea Man has only five jumps, each with their own specific X and Y velocities that does not vary with the type of jump.